Actions

Difference between revisions of "Main Page"

From Conflict of Nations Wiki

 
(190 intermediate revisions by the same user not shown)
Line 1: Line 1:
=What is Conflict of Nations?=
+
__NOTOC__
 +
<div style="horizontal-align:right; width:100%;">[[File:CON_WIKI_LOGO.png|link=]]</div>
 +
<table id="mainTable">
 +
<tr>
 +
  <!--main cell 1-NAVIGATION-->
 +
  <td style="background-color: rgba(28, 35, 38, 0.85); width:20%; vertical-align:top; padding:0px; margin:0em;">
 +
  <div class="nav_header"><span class="nav-header-label">INFORMATION AND HELP</span></div>
 +
      <div class="nav_item">[[File:INTRO.png|20px|class=img_nav]] [[Beginner Intro|BEGINNER INTRO]]</div>
 +
      <div class="nav_item">[[File:USER INTERFACE.png|20px|class=img_nav]] [[User Interface|USER INTERFACE]]</div>
 +
      <div class="nav_item">[[File:PLAYABLE COUNTRIES.png|20px|class=img_nav]] [[Playable Countries|NATIONS GUIDE]]</div>
 +
      <div class="nav_item">[[File:SHORTCUTS.png|20px|class=img_nav]] [[Keyboard Shortcuts|KEYBOARD SHORTCUTS]]</div>
 +
      <div class="nav_item">[[File:RANKS.png|20px|class=img_nav]] [[Ranks|RANKS]]</div>
 +
      <div class="nav_item">[[File: FAQ.png|20px|class=img_nav]] [[FrequentlyAskedQuestions|FAQ]]</div>
 +
  <div class="nav_header"><span class="nav-header-label">DIPLOMACY</span></div>
 +
      <div class="nav_item">[[File:NEWS.png|20px|class=img_nav]] [[News|NEWS]]</div>
 +
      <div class="nav_item">[[File:ALLIANCES.png|20px|class=img_nav]] [[Diplomatic Status|DIPLOMATIC STATUS]]</div>
 +
      <div class="nav_item">[[File:EVENTS 2.png|20px|class=img_nav]] [[Events|EVENTS LOG]]</div>
 +
      <div class="nav_item">[[File:MEGGAGES.png|20px|class=img_nav]] [[Messages|MESSAGES]]</div>
 +
      <div class="nav_item">[[File:COALITION.png|20px|class=img_nav]] [[Coalition|COALITION]]</div>
 +
      <div class="nav_item">[[File:ALLIANCES 2.png|20px|class=img_nav]] [[Alliances|ALLIANCES]]</div>
 +
  <div class="nav_header"><span class="nav-header-label">WARFARE</span></div>
 +
      <div class="nav_item">[[File:RESEARCH.png|20px|class=img_nav]] [[Research|RESEARCH & DOCTRINE]]</div>
 +
      <div class="nav_item">[[File:UNITS.png|20px|class=img_nav]] [[Units|UNIT OVERVIEW]]</div>
 +
      <div class="nav_item">[[File:COMBAT MECHANICS.png|20px|class=img_nav]] [[Combat|COMBAT]]</div>
 +
      <div class="nav_item">[[File:RADAR.png|20px|class=img_nav]] [[Field of View|FIELD OF VIEW]]</div>
 +
      <div class="nav_item">[[File:INSURGENTS.png|20px|class=img_nav]] [[Insurgencies|INSURGENCIES]]</div>
 +
  <div class="nav_header"><span class="nav-header-label">STRATEGY</span></div>
 +
      <div class="nav_item">[[File:MAP.png|20px|class=img_nav]] [[Campaign Types|CAMPAIGN TYPES]]</div>
 +
      <div class="nav_item">[[File:PROVINCE.png|20px|class=img_nav]] [[Provinces|PROVINCES]]</div>
 +
      <div class="nav_item">[[File:RESOURCES.png|20px|class=img_nav]] [[Production|PRODUCTION]]</div>
 +
      <div class="nav_item">[[File:VICTORY.png|20px|class=img_nav]] [[Victory|VICTORY]]</div>
 +
<div class="nav_header"><span class="nav-header-label">SECURITY COUNCIL</span></div>
 +
    <div class="nav_item">[[File: SECURITY COUNCIL.png|20px|class=img_nav]] [[Membership|MEMBERSHIP]]</div>
 +
    <div class="nav_item">[[File:SEASONS.png|20px|class=img_nav]] [[Seasons|SEASONS]]</div>
 +
  </td>
 +
  <!--main cell 2-BODY-->
 +
  <td style="vertical-align:top; padding:0px;">
 +
    <!--sub table-CONTENT-->
 +
    <table style="background-color:rgba(0, 0, 0, 0); padding:0px; border:0px;">
 +
    <td style="width:105px; height:100%; padding:0px;"></td>
 +
    <td style="height:100%; padding:0; margin:0; ">
  
[[File:landingpage.png|thumb|right|upright=1.2|alt=Conflict of nations|A Massive multiplayer Online Grand Strategy Game set in Modern Era]]
+
<h1 class="frontpage-header-highlight">ABOUT THE GAME</h1>
__TOC__
+
<div class="frontpage-content">
 +
[[File: About Image.jpg|link=]]
 +
<br><br>
 +
<b>Conflict of Nations: World War 3</b> is a military-themed strategy game set in the late 20th and early 21st century, featuring contemporary battlefield technology, [[Insurgents|terrorist insurgencies]], and weapons of mass destruction.
 +
<br><br>
 +
At the heart of the game is a detailed, real-time combat system which gives you control over an existing nation and its armed forces. Troop movements across the map take place in real-time, sometimes taking hours to fulfill their assigned mission goals throughout the world. This requires a deep level of strategic planning and tactical execution. To ensure your nation’s economic efficiency and technological superiority, you must carefully manage your country's economy, military and weapons research.
 +
<br><br>
 +
Forming strong [[Alliances|alliances]] and coalitions is an essential part of the modern military environment. <b>Conflict of Nations: World War 3</b> provides you with the diplomatic tools necessary to form teams and interest groups, in order to achieve joint victory and dominate the theaters of war.
 +
</div>
  
Conflict of Nations is a real time based approach on modern strategy. Take the role of a Military Commander leading your nation to victory. To win, you will need to reach the Victory Point limit (which will scale depending if you are in a coalition or not)
+
<h1 class="frontpage-header">FEATURES</h1>
To achieve a global presence, you will need to engage in Diplomatic relations with other players. You can see the presence and progress of other Nations on the [[News]]. Be sure not to neglect this and take your time to get comfortable with it.
+
<div class="frontpage-content">
To protect yourself and your nation, you will need to utilise your [[Military_Doctrine]] to get a strong force in the early game, using your [[Units]] to their maximum potential.
+
        <ul>
 +
          <li> <b>Real Time Combat System</b> which lets you take command of a modern battlefield
 +
          <li> <b>Persistent Online Games</b> which last for days: Plan grand strategies and execute bold manoeuvres
 +
          <li> Hundreds of individually modelled <b>units and modern weapon systems</b>
 +
          <li>Terrifying <b>weapons of mass destruction</b> with lasting consequences
 +
          <li><b>Three military doctrines</b> with distinct research trees and technologies
 +
  </ul>
 +
</div>
  
These [[Units]] will protect your vitals, your cities. The most important [[City]] you will have is your Capital. To ensure victorious campaigns, you will need to understand the intricacies of [[Combat]], otherwise you will be frustrated at the outcome of blindly rushing to a force garrisoned in a [[City]].  
+
<h1 class="frontpage-header">COMMUNITY & FAQ</h1>
 +
<div class="frontpage-content">
 +
For any questions, check out the [[FrequentlyAskedQuestions|FAQ]] section, or head over to the [https://forum.conflictnations.com Forums] and [https://discord.gg/by66wzg Discord Server] to join the discussion.
 +
</div>
  
Once you successfully conquer a [[City]], do not neglect it. The morale of your population will be low due to the recent war for said [[City]]. This increases the chance for [[Insurgents]] to uprise and conquer your land again.
+
<h1 class="frontpage-header">RULES</h1>
 
+
<div class="frontpage-content">
As you progress throughout the game you will need to utilise [[Research]] for the best edge in [[Combat]] & new [[Units]] for you to use. Understanding the mechanics of [[Vision]] in the game will keep you on your toes to anticipate undetected movement.
+
Before you dive in, please take a moment to familiarise yourself with our [[Rules]] and [https://www.conflictnations.com/fileadmin/templates/conflictnations/legal/tos.html Terms of Service].
 
+
</div>
==Maps with a Huge scale==
+
    </td>
 
+
    <td style="width:105px;"></td>
[[File:Worldmap.png|thumb|right|upright=1.5|alt=The World map where up to 60 players can compete for world domination|The World map where up to 60 players can compete for world domination]]
+
    </table>
 
+
  </td>
 
+
</tr>
The game map is based on NASA high resolution imagery, resulting in unprecedented detail of the global [[Terrains|Battlefield]]. Mountains of research went into geographic details, technical information, and of course, into the selection of, and the representation of the nations themselves. This being said, early-on we decided to let game-design rule over realism, providing a “[[sandbox]]” game rather than a political simulation. We are convinced that you will agree with our decision once you start conquering the world as the Democratic Republic of the Congo, Vietnam, or Columbia.
+
</table>
 
 
As a player you can approach world domination in a variety of ways: individually, collaboratively alongside other individuals  grouped in an alliance; conventionally or unconventionally. As a commander you might want to gather resources, or perhaps, as Japan you decide to focus upon establishing strong alliances with China and your neighboring nations of the Indochinese Peninsula. Are you an aggressive offensive warmonger, perhaps? We have a few of those around... Each playable country offers a different set of variables to consider, and potentially, each one of them has an equal opportunity to conquer the world.
 
 
 
The possibilities are endless.
 
 
 
And, should playing in real-time prove too slow or too anxiety provoking for you initially, as a player you are encouraged to command simultaneous games.
 
 
 
==Updates and Development==
 
 
 
[[File:Dorado-Games-Logo-Black-Trans-Large.png|thumb|right|upright=1|alt=Dorado Games|The Team behind Conflict of Nations : Dorado Games]]
 
 
 
Conflict of Nations is a Massive Multiplayer Online game. Internally, our team is comprised of an international group of highly specialized professionals who are devoted to consistently improving the game. We deploy large and small-scale updates regularly that aim to refine an already polished product.
 
 
 
We are fortunate to have a loyal crew of players and a growing novice body who absolutely love the challenges our game avails. Appreciated as a  collaborative whole, the CON gaming community is recognized as having a distinctive voice in the development of the game.
 
 
 
So don’t be timid, welcome to Conflict of Nations: Modern War!
 
 
 
The world is your battlefield- make it yours!
 
 
 
[https://www.conflictnations.com Play Conflict of Nations now !]
 
 
 
=Quick Start Guide=
 
 
 
<b>Resources</b>
 
* Money and manpower are produced everywhere.
 
* The other resources are only produced in cities and some provinces at random.
 
* Some buildings will give a resource production bonus, so use them early.
 
 
 
<b>Units, Buildings, and Terrain</b>  
 
* Units and buildings have specific prerequisites for them to be mobilised/construction.
 
* Units strength and speed are terrain dependent. E.g. tanks are strong in the open but weak in urban territory.
 
* Units have specific armor classes and vary in effectiveness against these armor classes.
 
* Click on the units in the unit bar or on info icons to show their properties
 
 
 
<b>Initial steps on new Game</b>
 
* Start researching new Unit types.
 
* Upgrade your main cities with buildings needed to produce the units.
 
* Keep an eye on other players. Contact them via the diplomacy button.
 
* Read the tooltips and info screens to learn more about specific topics.
 
 
 
<b>Occupied and Annexed Map Areas</b>
 
* Occupied provinces provide 100% resource production, non-annexed cities provide construction capabilities.
 
* Annexed cities will allow you to mobilise troops.
 
 
 
<b>Winning</b>
 
* Big cities with a large population provide more Victory Points (VPs).
 
* Control a certain amount of VPs on the map to win the game.
 
* Check your victory tracker in the left upper corner of the screen.
 
* Compare your VPs to the other players points in the news and diplomacy sections.
 
 
 
<b>Simultaneous Games</b>  
 
* You can play simultaneous games / scenarios in parallel.
 
* Check your running games and find new ones by searching for them in the game selection screen.
 
 
 
= FAQ =
 
Head on over to the [[FrequentlyAskedQuestions]] for any queries you may have, if you still are not sure of something head on over to the [https://forum.conflictnations.com Forums]
 
 
 
= [[Rules]] =
 

Latest revision as of 01:02, 5 July 2023

CON WIKI LOGO.png

ABOUT THE GAME

About Image.jpg

Conflict of Nations: World War 3 is a military-themed strategy game set in the late 20th and early 21st century, featuring contemporary battlefield technology, terrorist insurgencies, and weapons of mass destruction.

At the heart of the game is a detailed, real-time combat system which gives you control over an existing nation and its armed forces. Troop movements across the map take place in real-time, sometimes taking hours to fulfill their assigned mission goals throughout the world. This requires a deep level of strategic planning and tactical execution. To ensure your nation’s economic efficiency and technological superiority, you must carefully manage your country's economy, military and weapons research.

Forming strong alliances and coalitions is an essential part of the modern military environment. Conflict of Nations: World War 3 provides you with the diplomatic tools necessary to form teams and interest groups, in order to achieve joint victory and dominate the theaters of war.

FEATURES

  • Real Time Combat System which lets you take command of a modern battlefield
  • Persistent Online Games which last for days: Plan grand strategies and execute bold manoeuvres
  • Hundreds of individually modelled units and modern weapon systems
  • Terrifying weapons of mass destruction with lasting consequences
  • Three military doctrines with distinct research trees and technologies

COMMUNITY & FAQ

For any questions, check out the FAQ section, or head over to the Forums and Discord Server to join the discussion.

RULES

Before you dive in, please take a moment to familiarise yourself with our Rules and Terms of Service.