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<div style="horizontal-align:right; width:100%;">[[File:CON_WIKI_LOGO.png|link=]]</div>
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<table id="mainTable">
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<tr>
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  <!--main cell 1-NAVIGATION-->
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  <td style="background-color: rgba(28, 35, 38, 0.85); width:20%; vertical-align:top; padding:0px; margin:0em;">
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  <div class="nav_header"><span class="nav-header-label">INFORMATION AND HELP</span></div>
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      <div class="nav_item">[[File:INTRO.png|20px|class=img_nav]] [[Beginner Intro|BEGINNER INTRO]]</div>
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      <div class="nav_item">[[File:USER INTERFACE.png|20px|class=img_nav]] [[User Interface|USER INTERFACE]]</div>
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      <div class="nav_item">[[File:PLAYABLE COUNTRIES.png|20px|class=img_nav]] [[Playable Countries|NATIONS GUIDE]]</div>
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      <div class="nav_item">[[File:SHORTCUTS.png|20px|class=img_nav]] [[Keyboard Shortcuts|KEYBOARD SHORTCUTS]]</div>
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      <div class="nav_item">[[File:RANKS.png|20px|class=img_nav]] [[Ranks|RANKS]]</div>
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      <div class="nav_item">[[File: FAQ.png|20px|class=img_nav]] [[FrequentlyAskedQuestions|FAQ]]</div>
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  <div class="nav_header"><span class="nav-header-label">DIPLOMACY</span></div>
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      <div class="nav_item">[[File:NEWS.png|20px|class=img_nav]] [[News|NEWS]]</div>
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      <div class="nav_item">[[File:ALLIANCES.png|20px|class=img_nav]] [[Diplomatic Status|DIPLOMATIC STATUS]]</div>
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      <div class="nav_item">[[File:EVENTS 2.png|20px|class=img_nav]] [[Events|EVENTS LOG]]</div>
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      <div class="nav_item">[[File:MEGGAGES.png|20px|class=img_nav]] [[Messages|MESSAGES]]</div>
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      <div class="nav_item">[[File:COALITION.png|20px|class=img_nav]] [[Coalition|COALITION]]</div>
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      <div class="nav_item">[[File:ALLIANCES 2.png|20px|class=img_nav]] [[Alliances|ALLIANCES]]</div>
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  <div class="nav_header"><span class="nav-header-label">WARFARE</span></div>
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      <div class="nav_item">[[File:RESEARCH.png|20px|class=img_nav]] [[Research|RESEARCH & DOCTRINE]]</div>
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      <div class="nav_item">[[File:UNITS.png|20px|class=img_nav]] [[Units|UNIT OVERVIEW]]</div>
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      <div class="nav_item">[[File:COMBAT MECHANICS.png|20px|class=img_nav]] [[Combat|COMBAT]]</div>
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      <div class="nav_item">[[File:RADAR.png|20px|class=img_nav]] [[Field of View|FIELD OF VIEW]]</div>
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      <div class="nav_item">[[File:INSURGENTS.png|20px|class=img_nav]] [[Insurgencies|INSURGENCIES]]</div>
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  <div class="nav_header"><span class="nav-header-label">STRATEGY</span></div>
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      <div class="nav_item">[[File:MAP.png|20px|class=img_nav]] [[Campaign Types|CAMPAIGN TYPES]]</div>
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      <div class="nav_item">[[File:PROVINCE.png|20px|class=img_nav]] [[Provinces|PROVINCES]]</div>
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      <div class="nav_item">[[File:RESOURCES.png|20px|class=img_nav]] [[Production|PRODUCTION]]</div>
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      <div class="nav_item">[[File:VICTORY.png|20px|class=img_nav]] [[Victory|VICTORY]]</div>
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<div class="nav_header"><span class="nav-header-label">SECURITY COUNCIL</span></div>
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    <div class="nav_item">[[File: SECURITY COUNCIL.png|20px|class=img_nav]] [[Membership|MEMBERSHIP]]</div>
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    <div class="nav_item">[[File:SEASONS.png|20px|class=img_nav]] [[Seasons|SEASONS]]</div>
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    <td style="height:100%; padding:0; margin:0; ">
  
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<h1 class="frontpage-header-highlight">ABOUT THE GAME</h1>
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<div class="frontpage-content">
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[[File: About Image.jpg|link=]]
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<br><br>
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<b>Conflict of Nations: World War 3</b> is a military-themed strategy game set in the late 20th and early 21st century, featuring contemporary battlefield technology, [[Insurgents|terrorist insurgencies]], and weapons of mass destruction.
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<br><br>
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At the heart of the game is a detailed, real-time combat system which gives you control over an existing nation and its armed forces. Troop movements across the map take place in real-time, sometimes taking hours to fulfill their assigned mission goals throughout the world. This requires a deep level of strategic planning and tactical execution. To ensure your nation’s economic efficiency and technological superiority, you must carefully manage your country's economy, military and weapons research.
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<br><br>
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Forming strong [[Alliances|alliances]] and coalitions is an essential part of the modern military environment. <b>Conflict of Nations: World War 3</b> provides you with the diplomatic tools necessary to form teams and interest groups, in order to achieve joint victory and dominate the theaters of war.
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</div>
  
=What is Conflict of Nations ?=
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<h1 class="frontpage-header">FEATURES</h1>
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<div class="frontpage-content">
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        <ul>
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          <li> <b>Real Time Combat System</b> which lets you take command of a modern battlefield
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          <li> <b>Persistent Online Games</b> which last for days: Plan grand strategies and execute bold manoeuvres
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          <li> Hundreds of individually modelled <b>units and modern weapon systems</b>
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          <li>Terrifying <b>weapons of mass destruction</b> with lasting consequences
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          <li><b>Three military doctrines</b> with distinct research trees and technologies
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  </ul>
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</div>
  
==Introduction==
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<h1 class="frontpage-header">COMMUNITY & FAQ</h1>
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<div class="frontpage-content">
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For any questions, check out the [[FrequentlyAskedQuestions|FAQ]] section, or head over to the [https://forum.conflictnations.com Forums] and [https://discord.gg/by66wzg Discord Server] to join the discussion.
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</div>
  
<strong>Commander,
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<h1 class="frontpage-header">RULES</h1>
 
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<div class="frontpage-content">
Welcome to Conflict of Nations: Modern War!</strong>
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Before you dive in, please take a moment to familiarise yourself with our [[Rules]] and [https://www.conflictnations.com/fileadmin/templates/conflictnations/legal/tos.html Terms of Service].
 
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</div>
Building upon our successes with [https://www.thirtykingdoms.com/index.php Thirty Kingdoms] and [https://www.supremacy1914.com/index.php Supremacy 1914], Conflict of Nations: Modern War takes real-time military strategy into the modern era, specifically into the globalized late 20th and early 21st centuries. 
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    <td style="width:105px;"></td>
Less than a century ago the battles of World War II  were fought in fields, cities, and most famously on beaches; they consisted of large formations of clearly identifiable troops who would attack and defend in an effort to conquer large areas of territory. 
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Victory often went to the side who could concentrate the most amount of fire on the target, in the shortest amount of time.
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These days are gone.
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</table>
 
 
Modern warfare hinges on technology’s ability to coordinate small, specialized, and efficient units. If you think about it, modern warfare does not take place in open fields, it is orchestrated in congested cities alongside a civilian population. Granted, weaponry has improved, but largely, modern warfare revolves around information technology’s ability to coordinate what has become known as a theater of operations- a strategic military battlespace which includes  land, air, sea, and space environments. 
 
 
 
 
 
 
 
==One Goal : World Domination==
 
 
 
Conflict of Nations (CON for short) exists on a simple premise. Dominate the world. You are the military commander of an entire nation and through careful research, management of resources, understanding of military strategy, and more than a little bit of luck, you navigate the modern-day world, taking what you can.
 
 
 
However, you are not commanding in isolation. Depending upon the game you will be competing against, not only an exceedingly competent Artificial Intelligence, but also 26, 45, or even 100 independent, knowledgeable, and many times ruthless, real-life human players.
 
 
 
 
 
 
 
==Maps with a Huge scale==
 
 
 
[[File:Worldmap.png|thumb|right|upright=2|alt=The World map where up to 60 players can compete for world domination|The World map where up to 60 players can compete for world domination]]
 
 
 
 
 
The game map is based on NASA high resolution imagery, resulting in unprecedented detail of the global battlefield. Mountains of research went into geographic details, technical information, and of course, into the selection of, and the representation of, the nations themselves. This being said, early-on we decided to let game-design rule over realism, providing a “sandbox” game rather than a political simulation. We are convinced that you will agree with our decision once you start conquering the world as the Democratic Republic of the Congo, Vietnam, or Columbia.
 
 
 
As a player you can approach world domination in a variety of ways: individually, collaboratively alongside other individuals  grouped in an alliance; conventionally or unconventionally. Generally speaking, games start off quietly. As a commander you might want to gather resources, or perhaps, as Japan you decide to focus upon establishing strong alliances with China and your neighboring nations of the Indochinese Peninsula. Are you an aggressive offensive warmonger, perhaps? We have a few of those around... Each playable country offers a different set of variables to consider, and potentially, each one of them has an equal opportunity to conquer the world.
 
 
 
The possibilities are endless.
 
 
 
And, should playing in real-time prove too slow or too anxiety provoking for you initially, as a player you are encouraged to command simultaneous games.
 
 
 
 
 
 
 
 
 
==Updates and Developpement==
 
 
 
Conflict of Nations is a Massive Multiplayer Online game. Internally, our team is comprised of an international group of highly specialized professionals who are devoted to consistently improving the game. We deploy large and small-scale updates regularly that aim to refine an already polished product.
 
 
 
We are fortunate to have a loyal crew of players and a growing novice body who absolutely love the challenges our game avails. Appreciated as a  collaborative whole, the CON gaming community is recognized as having a distinctive voice in the development of the game.
 
 
 
So don’t be timid, welcome to Conflict of Nations: Modern War!
 
 
 
The world is your battlefield- make it yours!
 
 
 
[https://www.conflictnations.com Play Conflict of Nations now !]
 
 
 
 
 
=Patchlog (Last Updates)=
 
 
 
Conflict of nations is known to have approximately one update per 2 weeks (one week while in alpha). Updates are heavily influenced by user feedback.
 
 
 
{| class="wikitable"
 
!colspan="2"|Name
 
!colspan="2"|Date
 
!colspan="6"|Description
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4841-general-update-20170928/ General]
 
|colspan="2"|2017/09/28
 
|colspan="6"|Introduces gradual stat increase for intermediate tech levels, increased nuclear damage, several stats balancing, as well as a rework of the airport feature
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|-
 
|colspan="2"|[https://forum.conflictnations.com/index.php?thread/4856-re-vector-update-20170929/ Re-Vector]
 
|colspan="2"|2017/09/29
 
|colspan="6"|Modification of aerial missions mid-flight. Greater Agility of warplanes in the sky
 
|}
 

Latest revision as of 01:02, 5 July 2023

CON WIKI LOGO.png

ABOUT THE GAME

About Image.jpg

Conflict of Nations: World War 3 is a military-themed strategy game set in the late 20th and early 21st century, featuring contemporary battlefield technology, terrorist insurgencies, and weapons of mass destruction.

At the heart of the game is a detailed, real-time combat system which gives you control over an existing nation and its armed forces. Troop movements across the map take place in real-time, sometimes taking hours to fulfill their assigned mission goals throughout the world. This requires a deep level of strategic planning and tactical execution. To ensure your nation’s economic efficiency and technological superiority, you must carefully manage your country's economy, military and weapons research.

Forming strong alliances and coalitions is an essential part of the modern military environment. Conflict of Nations: World War 3 provides you with the diplomatic tools necessary to form teams and interest groups, in order to achieve joint victory and dominate the theaters of war.

FEATURES

  • Real Time Combat System which lets you take command of a modern battlefield
  • Persistent Online Games which last for days: Plan grand strategies and execute bold manoeuvres
  • Hundreds of individually modelled units and modern weapon systems
  • Terrifying weapons of mass destruction with lasting consequences
  • Three military doctrines with distinct research trees and technologies

COMMUNITY & FAQ

For any questions, check out the FAQ section, or head over to the Forums and Discord Server to join the discussion.

RULES

Before you dive in, please take a moment to familiarise yourself with our Rules and Terms of Service.