Difference between revisions of "Playable Countries"
From Conflict of Nations Wiki
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<h2>General</h2> | <h2>General</h2> | ||
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− | Conflict of Nations offers players a wide array of countries to play as, spanning from those which fell decades ago to those that may yet exist in the future. Depending on which game mode you're playing you may find that some | + | Conflict of Nations offers players a wide array of countries to play as, spanning from those which fell decades ago to those that may yet exist in the future. Depending on which game mode you're playing you may find that some maps have different geographic features, done to fit the depiction of the post-modern setting and/or theme. The American continent may be mostly underwater, Yugoslavia may still exist and the Netherlands may have consolidated with Belgium and Luxembourg to form Benelux. |
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− | Each country offers specific resources,doctrines and a varied number of starting cities which can make every new game of Conflict of Nations feel fresh and expansive. Owning a large country with several cities and resources like Russia plays very differently than smaller, more easily defendable countries or even island nations like Britain who will need a strong naval presence in order to make their mark on the world. Regardless of whether you are a veteran or a new player, our ever expanding list of maps and diverse roster of countries is sure to provide an exciting new experience with every new game. | + | Each country offers specific resources, doctrines and a varied number of starting cities which can make every new game of Conflict of Nations feel fresh and expansive. Owning a large country with several cities and resources like Russia plays very differently than smaller, more easily defendable countries or even island nations like Britain who will need a strong naval presence in order to make their mark on the world. Regardless of whether you are a veteran or a new player, our ever expanding list of maps and diverse roster of countries is sure to provide an exciting new experience with every new game. |
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− | Although we strive to keep maps as realistic and immersive as possible a lot of changes have been made in order to ensure that countries can remain competitive and to avoid larger, more advanced countries from dominating the game. As such countries in-game may not be direct representations of their real life counter-parts on an economic or military scale.This allows all of the playable countries to have degrees of viability and lets the player have a wider, more tactical pool of options to choose from. | + | Although we strive to keep maps as realistic and immersive as possible a lot of changes have been made in order to ensure that countries can remain competitive and to avoid larger, more advanced countries from dominating the game. As such countries in-game may not be direct representations of their real life counter-parts on an economic or military scale. This allows all of the playable countries to have degrees of viability and lets the player have a wider, more tactical pool of options to choose from. |
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Revision as of 05:43, 10 June 2020
General
Conflict of Nations offers players a wide array of countries to play as, spanning from those which fell decades ago to those that may yet exist in the future. Depending on which game mode you're playing you may find that some maps have different geographic features, done to fit the depiction of the post-modern setting and/or theme. The American continent may be mostly underwater, Yugoslavia may still exist and the Netherlands may have consolidated with Belgium and Luxembourg to form Benelux.
Each country offers specific resources, doctrines and a varied number of starting cities which can make every new game of Conflict of Nations feel fresh and expansive. Owning a large country with several cities and resources like Russia plays very differently than smaller, more easily defendable countries or even island nations like Britain who will need a strong naval presence in order to make their mark on the world. Regardless of whether you are a veteran or a new player, our ever expanding list of maps and diverse roster of countries is sure to provide an exciting new experience with every new game.
Although we strive to keep maps as realistic and immersive as possible a lot of changes have been made in order to ensure that countries can remain competitive and to avoid larger, more advanced countries from dominating the game. As such countries in-game may not be direct representations of their real life counter-parts on an economic or military scale. This allows all of the playable countries to have degrees of viability and lets the player have a wider, more tactical pool of options to choose from.
Military Doctrines
When choosing a nation to play as, it is important to take notice of the military doctrine that they prescribe to. Currently there are 3 doctrines available; Eastern, European & Western. You will need to adapt your playstyle according to the different research perks and combat properties of a unit respective to the doctrine they belong to.
Country List
Country Flag | Country Name | Military Doctrine | Description | Playable In |
---|---|---|---|---|
Afghanistan | Eastern | Medium sized nation that is semi-arid and dominated by rugged mountains and dry plains. Fought over for decades, Afghanistan has been called the graveyard of Empires | 64-Player Scenario | |
Algeria | Eastern | Medium sized nation that is the largest nation on the Mediterranean Sea, Algeria's coastline is hilly while the southern border includes the Sahara desert. | 64-Player Scenario | |
Angola | Eastern | Medium sized nation that is dominated by plains and mountains climate, this south African country has to be weary of its strong northern neighbours. | 64-Player Scenario | |
Argentina | Western | Medium sized nation that is located on the south eastern coast of South America. Argentina is protected from its immediate neighbours by rivers to the north and mountains to the west. | 64-Player Scenario | |
Australia | Western | Geographically large island nation. With an island the size of a continent, the natural path of expansion leads north. A strong navy is essential, as is the ability to quickly deploy infantry across a vast expanse. A word of advice: this nation is best suited for experienced players or players who like a slow start. | 64-Player Scenario | |
Austria | European | Minor nation. Once at the center of the huge Austro-Hungarian empire, the modern-day Austria is situated in the heart of the Alps. As its old rival Germany is stirring in the north, there is much reason to worry. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Belarus | Eastern | A medium-sized nation, this flat and often marshy country has retained closer political and economic ties to Russia more than any of the other former Soviet Republics. Belarus needs to find a strategy fast, if it wants to thrive. | 64-Player Scenario | |
Bolivia | Eastern | Medium-Sized Nation. Bolivia is evenly split between the mountains of the Andes and the lowland jungles of the Amazon. | 128-Player Scenario | |
Brazil | European | A large nation, with the vast Amazon Basin shielding this nation from the north, Brazil needs to quickly find a solution to overcome its inherent transport and mobility problems. | 64-Player Scenario | |
Cameron | European | A medium-sized natio, located in the Central West Africa along the Atlantic Ocean, Cameroon has various terrain types and many neighboring nation states. | 64-Player Scenario | |
Canada | European | Geographically a large nation, located at the very tip of North America, this nation has no potential enemies except the United States in the south, and Alaska to its west. Being so large, it lacks the population centers of other similarly sized nations, and must decide early on how to proceed. | 64-Player Scenario | |
Chad | Eastern | A medium sized nation, Chad is dominated by desert and plains, with some varied terrain in the south. In the past, Chad has suffered repreated attacks and incursions by its neighbors. Being a fully land-locked nation adds further to the challenges this nation faces. | 64-Player Scenario | |
Chile | European | A medium sized nation, Chile is a long coastal country in South America. its eastern border with Argentina is mountainous and difficult to cross without aircraft. | 64-Player Scenario | |
China | Eastern | An extremely large nation, this huge Asian nation has been a world power since times immemorial. its many cities and vast population are its biggest assets, with borders in all directions calling for a strong military force. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Colombia | Western | A medium sized nation, Colombia is partially protected by the Isthmus of Panama and the Andes Mountains. Colombia has to deal with some of the most complex terrain and a host of aggressive neighbors. | 64-Player Scenario | |
Cuba | Eastern | A minor island nation, this Caribbean nation was for decades ruled by 'El Comandante' and is now looking for new alliances and partners in a changing world. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
DR Congo | Eastern | A medium sized nation, almost entirely landlocked, covered by jungle and resources, the Congo is the heart of Africa. Many of its neighbors are eyeing its riches with greed - as such, a strong military is paramount. | 64-Player Scenario | |
Egypt | Western | A medium sized nation situated at the meeting point of two continents, this ancient country controls the strategically important Suez Canal.. | 64-Player Scenario | |
Ethiopia | Eastern | A medium sized nation, Ehtiopia is a geographically large north-east African country dominated by mountainous regions and high plateaus. Having once hosted its own emperor, the quest for a national revival is on. | 64-Player Scenario | |
Finland | Western | A medium sized nation, this sub-arctic country is dominated by flat plains, forests and many lakes. Having resisted invasion in the past, Finland knows that it must use its terrain to its advantage. | 64-Player Scenario | |
France | European | A medium sized nation, located in Western Europe with access to the Mediterranean sea and the English Channel, France can easily become the center of attention early on in the game. Mountains protect the south and east, but its eastern border is particularly inviting to Germany. | 64-Player Scenario | |
Germany | European | A large nation, situated at the heart of the continent and surrounded by other strong nations, Germany is the motor of Europe. Similar to its recent history - it faces the decision between all-out war, or binding pacts. Which will it be this time around? | 64-Player Scenario | |
Greece | European | A small peninsular nation, located at the southern tip of the Balkans, stretching far into the Mediterranean sea, Greece is poised to be at the center of attention from Turkey and its northern neighbors. | 64-Player Scenario | |
India | Eastern | A very large nation, encompassing the Indian subcontinent, protected by the Himalayas in the north and the sea in the south, India is an ancient nation of staggering diversity and culture. | 64-Player Scenario | |
Indonesia | European | A medium sized nation, this nation is spread out over several islands and must rely heavily on its navy and marines. A word of advice: this nation is best suited for experienced players.. | 64-Player Scenario | |
Iran | Eastern | A large nation, the second largest country in the Middle East that has access to both the Caspian Sea and the Indian Ocean, Iran is a diverse nation consisting of mountains, forest and desert. | 64-Player Scenario | |
Iraq | Western | A medium sized nation, having the shortest coastline in the region, the 'cradle of civilizations' is mainly arid desert surrounded by all sides by strong, neighboring countries. | 64-Player Scenario | |
Israel | Western | A minor nation, small, but militarily powerful country located in the heart of the Middle-East, Israel will need all its cunning to survive the brewing storm. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Italy | European | A medium sized nation, located on the Italian peninsula, this nation almost plays like an island country. Shielded by the Mediterranean it shares only a short border with France while the Alps shield it from the north. It is well suited for naval players. | 64-Player Scenario | |
Japan | Western | An island nation. The key to its safety is to control the surrounding sea areas. Wise alliances are essential for Japan, especially with its large neighbors in the west. The island location makes naval research a natural choice. A word of advice: best suited for experienced players. | 64-Player Scenario | |
Kazakhstan | Eastern | A medium sized nation, the world's largest land-locked nation, Kazakhstan is facing some challenge decisions. With Russia to its north, and China to its east. Kazakhstan will need to focus on strong alliances to further it's own interests.. | 64-Player Scenario | |
Kenya | Western | A medium sized nation, located in the central east Africa with access to the Indian Ocean. Various inland terrain types and several bordering nation states require a solid strategy early on. | 64-Player Scenario | |
Libya | Eastern | A medium sized nation, located in North Africa, this nation has a long coast along the Mediterranean Sea, with Europe being in close proximity. Comprised largely of desert and wedged between powerful neighbors, an early strategy is mandatory. | 64-Player Scenario | |
Mali | European | A medium sized nation, predominately covered by desert and savanna, this West African nation has a lot of land but not much else. The north is inhospital so the natural path of expansion lies south and east. | 64-Player Scenario | |
Mexico | European | A medium sized nation, Mexico is the gateway between North and Central America. It has two mountain ranges protecting its western shoreline, but with the intimidating weight of the US on its northern border, it may be wise to head south.. | 64-Player Scenario | |
Mongolia | Eastern | A medium sized nation, the birthplace of Genghis Khan, this country is dominated by wide open steppe and mountains. Can it recreate its lost glory and once again rule the largest empire on earth? | 64-Player Scenario | |
Morocco | Western | A minor nation, situated in the north-western corner of Africa, this kingdom is the closest to Europe and shares the passage of Gibraltar with Spain and the United Kingdom. | 64-Player Scenario | |
Mozambique | Eastern | A medium sized nation, located on the south-eastern coast of Africa bordering the Mozambique channel, this nation consists of various terrain types. | 64-Player Scenario | |
Myanmar | Eastern | A medium sized nation, also known as Burma, the country itself is dominated by monsoon jungles, forested highlands, and agricultural lowlands. | 64-Player Scenario | |
Namibia | European | A medium sized nation, this nation is located on the southern coast of Africa. Comprised mainly of desert, it lends itself well to armored tactics. | 64-Player Scenario | |
New Zealand | European | A minor island nation, once home of the fierce Maori warriors, modern New Zealand is a force to be reckoned with across the Pacific Ocean. A word of advice: this nation is best suited for experienced naval players. | 64-Player Scenario | |
Nigeria | Western | A medium sized nation, this equatorial African nation has extremely varied terrain, ranging from jungles in the south, to large mountains and steppe. Nigeria has some smaller neighbors serving as buffer states, giving it a fair chance in the fight for African dominance. | 64-Player Scenario | |
North Korea | Eastern | Minor nation, situated in the northern part of the Korean peninsula. Dominated by mountainous terrain, the DPRK, or 'Juche Nation' is a fiercely independent state who's leader is idolized by his subjects. A word of advice: this nation is best suited for megalomaniacal players. . | 64-Player Scenario | |
Norway | Western | A medium sized nation, the rugged western coastline of Scandinavia shares a long eastern border with Sweden and a northern border with Russia, so alliances should play a key role in the development of this nation. | 64-Player Scenario | |
Pakistan | Western | A medium sized nation, located at the crossroads between the Middle East and Asia, Pakistan is bound to play an important role in the game and must face its arch-rival on the sub-continent, India. | 64-Player Scenario | |
Peru | Western | A medium sized nation, located on the western coast of South America, Peru is protected on its eastern borders by mountains and jungles. With its diverse terrain and many neighbors it should look for a viable strategy early on. | 64-Player Scenario | |
Philippines | Western | A medium sized island nation. A cluster of volcanic and coral islands in the South Pacific, the Philippines will favor naval and air strategies. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Poland | European | A medium sized nation, rising from the Baltic Sea in the north to the Carpathian Mountains in the south, Poland's immediate attention will be on Germany in the west, while keeping a watchful eye along its eastern borders.. | 64-Player Scenario | |
Romania | Eastern | A medium sized nation, located in south-eastern Europe, Romania is a large and populous nation whose potential lies in rapid and aggressive expansion into the Balkans and beyond. | 64-Player Scenario | |
Russia | Eastern | An extremely large nation, spanning eleven time zones from Europe to Asia, the military victor of the last world war is enormous - as is the task of managing this behemoth of a nation. Comprised of a diverse landscape rich in resources, Russia is a force to be reckoned with. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Saudi Arabia | Western | A medium sized nation, this desert nation is ready to expand north with several smaller countries in its direct vicinity. Its location on the Arabian Peninsula protects its hinterlands from enemy raids. | 64-Player Scenario | |
Serbia | Eastern | A small nation set in the highlands of the Balkan region, Serbia is a small country with strong ambitions. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
South Africa | European | A medium sized nation, located the Cape of Afirca, South Africa's interior consists of a flat dry plateau, with a range of mountains running along the coast. | 64-Player Scenario | |
South Korea | Western | A minor nation, located in the southern part of the Korean peninsula. Dominated by mountainous terrain, the Korean republic has been wearily eyeing its northern neighbor for decades. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Spain | European | A medium sized nation, situated on the Iberian Peninsula in Western Europe, Spain controls the access to the Mediterranean sea. Its only direct neighbor is France in the north, so this nation is a relatively safe location.. | 64-Player Scenario | |
Sweden | European | A medium sized nation, located in the Scandinavian peninsula in Northern Europe, this nation almost immediately runs out of space and has to come to terms with its neighbors - either as allies or enemies. | 64-Player Scenario | |
Syria | Eastern | A minor nation, this ancient country, once believed to contain the Garden of Eden, today is anything but paradise on Earth. A word of advice: this nation is best suited for experienced players. | 64-Player Scenario | |
Thailand | Western | A medium sized nation, set in south-east Asia, Thailand is poised for alliances with China or Indonesia. It has ample coastline and lush vegetation, making it a good choice for players who favor naval and air mobile technologies. | 64-Player Scenario | |
Turkey | Western | A medium sized nation, a transcontinental nation in Eurasia, Turkey is surrounded by seas with a high mountain range framing its eastern border. Due to its location, various terrain types and the strategically important Isthmus of Istanbul, Turkey holds a key role in the Middle East. | 64-Player Scenario | |
Ukraine | Eastern | A medium sized nation, situated in the vast plains of Eastern Europe, Ukraine's early focus will be preparing itself for an alliance or confrontation with Russia. | 64-Player Scenario | |
United Kingdom | European | A medium sized island nation, the UK's strength has always been its navy. Being an island nation, this makes for a slow start. Making the UK a well-suited choice for players looking to create a safe haven in troubled times. . | 64-Player Scenario | |
United States of America | Western | An extremely large nation, a vast and powerful nation spanning the continent from the Atlantic to the Pacific Ocean, this is the economical power house of the western world. Owing to their size, the United States first and foremost require rapid deployment technology and a strong navy. A word of advice: this nation is best suited for experienced players.. | 64-Player Scenario | |
Venezuela | Eastern | A medium sized nation, situated on the Caribbean Coast of South America, Venezuela's borders are protected by mountains and the Amazon Basin in the south. | 64-Player Scenario | |
Vietnam | Eastern | A medium sized nation, set in southeast Asia, Vietnam is a long coastal nation with many hills, dense jungles and forests. It is imperative for this country to plan for jungle warfare while quickly establishing alliances with neighboring nations. | 64-Player Scenario |