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Difference between revisions of "Units"

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Units in CON are the foundational building blocks of your [[Military|military]] campaign. You will begin each game with a contingent of early modern units, placed strategically on your selected [[Provinces #Homeland City|homeland nation]].
 
Units in CON are the foundational building blocks of your [[Military|military]] campaign. You will begin each game with a contingent of early modern units, placed strategically on your selected [[Provinces #Homeland City|homeland nation]].
 
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Each unit is individually named and consists of a division of troops. Units are located on the map with identifying icons, and individual units can, and should, be stacked along with other units in order to amplify their military strength. A solid, early game attacking unit stack might include 2 motorized infantry with a towed artillery unit. This stack should provide ample strength in attacking a moderately defended city.
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Units are located on the map with identifying icons, and individual units can, and should, be stacked along with other units in order to amplify their military strength. A solid, early game attacking unit stack might include 2 motorized infantry with a towed artillery unit. This stack should provide ample strength in attacking a moderately defended city.
 
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Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.   
 
Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.   

Revision as of 06:35, 5 March 2018

Overview

Soldierportrait.png

Units in CON are the foundational building blocks of your military campaign. You will begin each game with a contingent of early modern units, placed strategically on your selected homeland nation.

Units are located on the map with identifying icons, and individual units can, and should, be stacked along with other units in order to amplify their military strength. A solid, early game attacking unit stack might include 2 motorized infantry with a towed artillery unit. This stack should provide ample strength in attacking a moderately defended city.

Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.

There are several types of units, each fit for a role and several situations : Infantry, Armoured, Support, Helicopters, Fighters, Heavies, Naval, Submarines, Missiles.

Basic Unit Stats

Attributes

Every unit is described in the army bar with a set of attributes:

  • Unit Hit Points (HP)
  • Established Strength (for both Attacking and Defending)
  • Strong Versus
  • Unit Speed
  • Efficiency

Movement Related Info

  • Current Position
  • Destination
  • Travel Time
  • Arrival Time

Bonuses and Penalties

Based on the terrain certain units get bonuses and penalties that affect:

  • Attack
  • Defence
  • Movement Speed
  • Sight Range

Infantry

Motorised Infantry

Light infantry c 1 big.png

Basic infantry unit, mobile, and stronger in defence.
More Info

Mechanised Infantry

Mechanized infantry 1 big.png

Mobile infantry that supports armoured troops. Stronger on several terrain types.
More Info

Naval Infantry

Marines 1 big.png

Highly trained infantry that can disembark anywhere and is very effective at city assaults.
More Info

Airmobile Infantry

Airmobile infantry 1 big.png

Highly mobile shock-trooper that can heli-assault positions.
More Info

Special Forces

Special forces 1 big.png

Elite infantry that uses its training in difficult terrain and stealth to prepare ambushes and surprise attacks.
More Info

National Guard

National guard c 3 big.png

Cheap militia infantry that can be mobilised quickly and support regular troops.
More Info

Armoured

Combat Recon Vehicle

Combat recon vehicle a 1 big.png

Infantry Fighting Vehicle with Recon bonus, specialised in killing infantry.
More Info

Armoured Fighting Vehicle

Well armoured and well armed, these versatile AFV's will act as the foundation of your ground force.
More Info

Amphibious Combat Vehicle

Amphibious combat vehicle a 1 big.png

The naval version of the Combat Recon Vehicle, able to disembark anywhere and act as fire support.
More Info

Main Battle Tank

Main battle tank 1 1 big.png

Devastating unit against infantry and armoured units, able to take a beating.
More Info

Tank Destroyer

Tank destroyer a 1 big.png

Armoured vehicle dedicated to kill other armoured vehicles. Deadly in city defence.
More Info

Support

Towed Artillery

Towed howitzer artillery 1 big.png

Cheap, low-range artillery, dealing more anti-infantry damage.
More Info

Mobile Artillery

Self propelled artillery a 1 big.png

Mobile, medium-range artillery that can take a beating.
More Info

Multiple Rocket Launcher

Multiple rocket launcher systems vehicle 1 big.png

Mobile, long-range artillery dealing more anti-armoured damage.
More Info

Mobile Anti-Air Vehicle

Self propelled aa gun a 1 big.png

Mobile, low-range, anti-air support, specialised in anti-helicopter warfare.
More Info

Mobile SAM Launcher

Self propelled sam launcher 1 big.png

Mobile, mid-range, anti-air support, specialised in anti-aircraft warfare.
More Info

Theatre Defence System

Missile defense system a 1 big.png

High-tech, long-range, anti-air support, specialised in anti-missiles warfare.
More Info

Mobile Radar

Radar a 1 big.png

Ground-based Radar, able to detect most ground units.
More Info

Helicopters

Helicopter Gunship

Helicopter gunship a 2 big.png

Helicopter specialised in anti-infantry warfare.
More Info

Attack Helicopter

Attack helicopter a 1 big.png

Helicopter specialised in anti-armour warfare.
More Info

ASW Helicopter

Asw helicopter 2 big.png

Helicopter specialised in anti-submarine warfare.
More Info

Fighters

Air Superiority Fighter

Air superiority fighter a 1 big.png

Quick anti-air aircraft.
More Info

Naval Air Superiority Fighter

Naval air superiority fighter a 1 big.png

Quick anti-air aircraft, able to take off from carriers.
More Info

Stealth Air Superiority Fighter

Stealth air superiority fighter 1 big.png

High-tech, offensive anti-air aircraft, using stealth technology.
More Info

Strike Fighter

Strike fighter a 1 big.png

Anti-ground attack aircraft.
More Info

Naval Strike Fighter

Naval strike fighter a 1 big.png

Anti-ground attack aircraft, able to take off from carriers, with added loadout for anti-surface strikes.
More Info

Stealth Strike Fighter

Stealth strike fighter 1 big.png

High-tech multirole fighter, using stealth technology.
More Info

UAV

Unmanned drones that can do reconnaissance. Upgraded versions can also carry out ground strikes.
More Info

Heavies

Naval Patrol Aircraft

Aircraft dedicated to anti-submarine warfare.
More Info

AWACS

Awacs 1 big.png

Flying, long-range radar platform.
More Info

Naval AWACS

Naval awacs 1 big.png

Flying, long-range radar platform able to take off from carriers.
More Info

Heavy Bomber

Strategic bomber a 1 big.png

Long-range, heavy aircraft able to launch several missiles and destroy infrastructure.
More Info

Stealth Bomber

Stealth bomber 1 big.png

High-tech, long-range bomber, using stealth technology.
More Info

Naval

Corvette

Corvette 1 big.png

Cheap fighting ship, strong in coastal defence.
More Info

Frigate

Frigate 1 big.png

Multirole ship, with anti-air and anti-missile capabilities.
More Info

Destroyer

Destroyer 1 big.png

Ship dedicated to carrier escort and anti-submarine warfare.
More Info

Cruiser

Cruiser 1 big.png

Very strong ship specialised in fighting other surface ships.
More Info

Carrier

Weak ship that can launch helicopters and naval aircraft.
More Info

Submarines

Attack Submarine

Stealth submarine dedicated to anti-surface warfare.
More Info

Ballistic Submarine

Stealth submarine able to launch ballistic missiles.
More Info

Missiles

Conventional Warhead

Conventional, explosive warhead, suited for armoured targets.
More Info

Chemical Warhead

Unconventional, chemical warhead, deadly against civilian (city population) and infantry targets.
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Nuclear Warhead

Unconventional, nuclear warhead, suited for annihilation.
More Info

Cruise Missile

Low-range, low-hp flying missile, delivered by aircraft, submarines, and launchers.
More Info

Ballistic Missile

Mid-range, ballistic missile, delivered by ballistic submarines and ballistic launchers.
More Info

ICBM

Intercontinental, nuclear missile, delivered by ICBM launcher.
More Info

Cruise Missile Launcher

Ground launcher for cruise missiles.
More Info

Ballistic Missile Launcher

Ground launcher for ballistic missiles.
More Info

ICBM Launcher

Ground Launcher for ICBMs.
More Info