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Difference between revisions of "Units"

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Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.   
 
Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.   
  
There are several types of units, each fit for a role and several situations : Infantry, armoured, Support, Helicopters, Fighters, Heavies, Naval, Submarines, Missiles.  
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There are several types of units, each fit for a role and several situations : Infantry, Armoured, Support, Helicopters, Fighters, Heavies, Naval, Submarines, Missiles.  
 
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<ul>
 
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<li>Attack bonus/penalty
 
<li>Attack bonus/penalty
<li>Defense bonus/penalty
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<li>Defence bonus/penalty
 
<li>Move bonus/penalty
 
<li>Move bonus/penalty
 
<li>Sight bonus/penalty
 
<li>Sight bonus/penalty
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<h3>Tank Destroyer</h3>
 
<h3>Tank Destroyer</h3>
 
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An armoured vehicle dedicated to kill other armoured vehicles. Deadly in city defense.  
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An armoured vehicle dedicated to kill other armoured vehicles. Deadly in city defence.  
 
<br>[[Tank Destroyer|More Info]]
 
<br>[[Tank Destroyer|More Info]]
 
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Revision as of 12:23, 28 February 2018

General

The Units in Conflict of Nations: Modern War are the foundational building blocks of your Military campaign. You will begin each game with a contingent of early modern units placed strategically on your selected Homeland nation; the selection of which is entirely dependent upon your nation’s military doctrine, resources, and terrain.

Each unit is individually named and consists of a division of troops. Units are located on the map with identifying icons, and individual units can, and should, be stacked along with other units in order to amplify their military strength. A solid, early game attacking unit stack might include 2 motorized infantry with a towed artillery unit. This stack should provide ample strength in attacking a moderately defended city.

Beginning your game with Tier 1 Technology from the early-modern period of the 1980’s and early 90’s, subsequent research will allow you to build and mobilize units from the mid-modern period of the 2000’s (Tier 2), and lastly, with ultra modern units (Tier 3)- from last week in some cases.

There are several types of units, each fit for a role and several situations : Infantry, Armoured, Support, Helicopters, Fighters, Heavies, Naval, Submarines, Missiles.

Basic Stats

Every Unit is described in the Army Bar with a set of Attributes:

  • Unit Hit Points (HP)
  • Established Strength (for both Attacking and Defending)
  • Strong Versus
  • Unit Speed
  • Efficiency

And Activity:

  • Current Position
  • Destination
  • Travel Time
  • Arrival Time

Bonuses and Penalties Based on the terrain certain units get bonuses and penalties:

  • Attack bonus/penalty
  • Defence bonus/penalty
  • Move bonus/penalty
  • Sight bonus/penalty

Infantry

Motorised Infantry

A basic infantry unit, mobile and stronger in defence.
More Info

Mechanized Infantry

A Mobile infantry that supports armoured troops and stronger in several terrains.
More Info

Naval Infantry

An Highly trained infantry that can disembark everywhere and is very good in city assaults.
More Info

Airmobile Infantry

An Highly Mobile shocktroopers that can heli-assault positions and attack with helicopters.
More Info

Special Forces

An Elite Infantry that uses its training in hard terrain and stealth to prepare ambushes and surprise attacks.
More Info

National Guard

A Cheap Militia infantry that can be mobilised quickly and provide support to regular troops.
More Info

Armoured

Combat Recon Vehicle

An Infantry Fighting Vehicle with Recon bonus, specialised in killing infantry.
More Info

Armoured Fighting Vehicle

Well armoured and well armed, these versatile AFV's will act as the foundation of your ground force.
More Info

Amphibious Combat Vehicle

The naval version of the Combat Recon Vehicle, able to disembark everywhere and act as fire support.
More Info

Main Battle Tank

A devastating unit, against infantry and armoured units, able to take a huge beating.
More Info

Tank Destroyer

An armoured vehicle dedicated to kill other armoured vehicles. Deadly in city defence.
More Info

Support

Towed Artillery

A Cheap low-range artillery dealing more anti-infantry damages.
More Info

Mobile Artillery

A Mobile medium-range artillery that can take a beating.
More Info

Multiple Rocket Launcher

A Mobile long-range artillery dealing more anti-armoured damages.
More Info

Mobile Anti-Air Vehicle

A Mobile low-range anti-air support, specialised in anti-helicopter warfare.
More Info

Mobile SAM Launcher

A Mobile mid-range anti-air support, specialised in anti-aircraft warfare.
More Info

Theatre Defence System

An High-tech long-range anti-air support, specialised in anti-missiles warfare.
More Info

Mobile Radar

A Ground-based Radar, able to see most ground units.
More Info

Helicopters

NH90 flying cam3 flying 0 000 basic.png

Helicopter Gunship

An helicopter specialised in anti-infantry warfare.
More Info

Attack Helicopter

An helicopter specialised in anti-armoured warfare.
More Info

ASW Helicopter

An helicopter specialised in anti-submarine warfare.
More Info

Fighters

Air Superiority Fighter

A quick anti-air aircraft.
More Info

Naval Air Superiority Fighter

An quick anti-air aircraft, able to take off from carriers.
More Info

Stealth Air Superiority Fighter

An High-tech offensive anti-air aircraft, using stealth technology.
More Info

Strike Fighter

An anti-ground attack aircraft.
More Info

Naval Strike Fighter

An anti-ground attack able to take off from carriers, with added loadout for anti-surface warfare.
More Info

Stealth Strike Fighter

An High-tech multirole fighter, using stealth technology.
More Info

UAV

Unmanned drones that can do reco, and later ground strikes.
More Info

Heavies

BLACKBIRD cam4 idle 0 000 basic.png

Naval Patrol Aircraft

An aircraft dedicated to anti-submarine warfare.
More Info

AWACS

A Flying long-range radar platform.
More Info

Naval AWACS

A Flying long-range radar platform able to take off from carriers.
More Info

Heavy Bomber

An long-range heavy aircraft able to launch several missiles and destroy infrastructures.
More Info

Stealth Bomber

An High-tech long-range bomber, using stealth technology.
More Info

Naval

Corvette

A cheap fighting ship, strong in coast defence.
More Info

Frigate

A multirole ship, with anti-air and anti-missile capacities.
More Info

Destroyer

A ship dedicated to carrier escort and anti-submarine warfare.
More Info

Cruiser

A very strong ship specialised in fighting other surface ships.
More Info

Carrier

A weak ship that can launch helicopters and naval aircrafts.
More Info

Submarines

Attack Submarine

A Stealth Submarine dedicated to anti-surface warfare.
More Info

Ballistic Submarine

A Stealth Submarine able to launch ballistic missiles.
More Info

Missiles

Conventional Warhead

A conventional explosive warhead, suited for armoured target.
More Info

Chemical Warhead

An unconventional chemical warhead, suited for civilians populations and infantry targets.
More Info

Nuclear Warhead

An unconventional nuclear warhead, suited for annihilation.
More Info

Cruise Missile

An low-range low-hp flying missile, delivered by aircrafts, submarines, and launchers.
More Info

Ballistic Missile

An mid-range ballistic missile, delivered by ballistic submarines and ballistic launchers.
More Info

ICBM

An intercontinental nuclear missile, delivered by ICBM launcher.
More Info

Cruise Missile Launcher

A Ground launcher for cruise missiles.
More Info

Ballistic Missile Launcher

A Ground launcher for Ballistic missiles.
More Info

ICBM Launcher

A Ground Launcher for ICBMs.
More Info