Difference between revisions of "Victory"
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This table displays the Victory Points required in order to win a campaign. The required amount varies by campaign size/scenario. | This table displays the Victory Points required in order to win a campaign. The required amount varies by campaign size/scenario. | ||
<ul> | <ul> | ||
− | <li> <b>Number of Players</b> above one implies that you are part of a [[Coalition|coalition]]. In that case the number refers to the total number of coalition members, and the <b>Victory Points Required</b> is calculated as the grand total of all your team members' Victory Points. | + | <li> <b>Number of Players</b> above one implies that you are part of a [[Coalition|coalition]]. In that case, the number refers to the total number of coalition members, and the <b>Victory Points Required</b> is calculated as the grand total of all your team members' Victory Points. |
</ul> | </ul> | ||
<br><br> | <br><br> |
Revision as of 05:30, 7 March 2018
Overview
In order to win a campaign in CON, you must be first to reach the required Victory Point limit. Once a winner has been determined..
- It will continue to run until midnight of the current ingame day, allowing the remaining players to conquer more territory and gain more Victory Points.
- At midnight, the campaign is officially over and your Victory Points are converted to Gold, CON's premium currency.
Victory Conditions
This table displays the Victory Points required in order to win a campaign. The required amount varies by campaign size/scenario.
- Number of Players above one implies that you are part of a coalition. In that case, the number refers to the total number of coalition members, and the Victory Points Required is calculated as the grand total of all your team members' Victory Points.
Number of Players | Victory Points Required |
---|---|
64 Player Map | |
1 | 1600 |
2 | 2750 |
3 | 4000 |
4 | 5250 |
5 | 6500 |
20 Player Map | |
1 | 1250 |
2 | 1750 |
3 | 2000 |
Able Archer | |
13 | 1983 |