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Difference between revisions of "Strike Fighter"

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This unit has the following features on its final tier:
 
This unit has the following features on its final tier:
 
<ul>
 
<ul>
<li> Ranged Combat
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<li> Ranged Combat - Maximum distance at which this unit can engage.
<li> Radar
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<li> Radar - Unit can detect air, ground, and naval units.
<li> Launch Cruise Missile
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<li> Launch Cruise Missile - Unit can launch [[Units #Cruise Missile|cruise missiles]].
 
</ul>
 
</ul>
 
</div>
 
</div>

Revision as of 10:18, 12 March 2018

Description

Western Strike Fighter
Eastern Strike Fighter
European Strike Fighter

Strike Fighters such as the F-15 detailed below, are fixed-wing combat aircraft designed for air-to-ground attack missions. While they are well-equipped to counter air threats as well, the real value of strike fighters lie in their deep-strike capability against both soft and armored targets. They will effectively assist your ground units and clear a path to new territory acquisitions, but beware of enemy fighters or surface-to-air missiles, as they will put a definitive end to your plans. When on patrol, if they cross paths with an enemy ground target, they will adjust their course and engage. Radar cross-section (RCS) reduction measures in design prevent these machines from being detected by weak radar units. Friendly and common-sense advice for beginners: "First and foremost... the pointy end toward the enemy"

Important to Note: Strike Fighters are weak against other aircraft, and especially vulnerable to Air Superiority Fighters, but pack a serious punch against ground targets. Strong air-to-ground bombing Can carry 1 cruise missile Role: Primary bombing unit with low air damage

Features

This unit has the following features on its final tier:

  • Ranged Combat - Maximum distance at which this unit can engage.
  • Radar - Unit can detect air, ground, and naval units.
  • Launch Cruise Missile - Unit can launch cruise missiles.