Actions

Difference between revisions of "Helicopter Gunship"

From Conflict of Nations Wiki

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This unit has the following features on its final tier:
 
This unit has the following features on its final tier:
 
<ul>
 
<ul>
<li> Ranged Combat - Maximum distance at which this unit can engage.
+
<li> Unlocked with Day 1 Research: Ranged Combat - Maximum distance at which this unit can engage.
<li> Reveals Stealth - Reveals stealth units.
+
<li> Unlocked with Day 1 Research: Reveals Stealth - Reveals stealth units.
<li> Carrier Launch - Unit can launch from [[Units #Carrier|Carriers]].
+
<li> Unlocked with Day 1 Research: Carrier Launch - Unit can launch from [[Units #Carrier|Carriers]].
<li> Radar - Unit can detect air, ground, and naval units.
+
<li> Unlocked with Day 1 Research: Radar - Unit can detect air, ground, and naval units.
 
</ul>
 
</ul>
 
</div>
 
</div>

Revision as of 03:08, 28 March 2018

Description

Western Gunship
Eastern Gunship
European Gunship

Helicopter gunships are medium-armed, rotary-wing combat aircraft especially effective against soft or lightly-armored targets such as infantry. Usually equipped with heavy machine guns and missile pods, these helicopters evade most radar detection by flying low altitude, Nap-of-the-Earth (NOE) courses that use geographical features such as valleys or ravines to avoid detection from SAM or TDS.

Helicopter gunships are capable of being carrier-based.

Features

This unit has the following features on its final tier:

  • Unlocked with Day 1 Research: Ranged Combat - Maximum distance at which this unit can engage.
  • Unlocked with Day 1 Research: Reveals Stealth - Reveals stealth units.
  • Unlocked with Day 1 Research: Carrier Launch - Unit can launch from Carriers.
  • Unlocked with Day 1 Research: Radar - Unit can detect air, ground, and naval units.

Tiers

Helicopter Gunship.jpg