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Difference between revisions of "Cruise Missile"

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<h2>Description</h2>
 
<h2>Description</h2>
 
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[[File: Missile cruise chemical 1 big.png|thumb|100px|Cruise Missile]]
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Low-flying guided missile predominately used directly against military units. Can carry conventional, chemical or nuclear warheads. This missile has the shortest range from all Missile types, and has a small splash damage signature. A map point or unit stack are able to be targeted, making it precise in nature rather than relying on splash damage. A nice advantage to the cruise missile is it's target tracking capabilities, making it able to follow units even if they change position.
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<span class="emphasis">Cruise Missiles are not mobilized like other units. In order to fire Cruise Missiles, you must produce [[Units #Conventional Warhead|conventional]], [[Units #Chemical Warhead|chemical]], or [[Units #Nuclear Warhead|nuclear]] warheads. Every missile that you launch will automatically consume the specified number of warheads.</span>
 
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<li> Nuclear Cruise Missile - contaminates area after impact.
 
<li> Nuclear Cruise Missile - contaminates area after impact.
 
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<h2>Launch Platform</h2>
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The following units can launch cruise missiles. Check the individual unit to see at which tier the ability is unlocked.
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<br><br>
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Fighters:
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<ul>
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<li> [[Units #Strike Fighter|Strike Fighter]]
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<li> [[Units #Naval Strike Fighter|Naval Strike Fighter]]
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<li> [[Units #Stealth Strike Fighter|Stealth Strike Fighter]]
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</ul>
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Heavies:
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<ul>
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<li> [[Units #Naval Patrol Aircraft|Naval Patrol Aircraft]]
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<li> [[Units #Heavy Bomber|Heavy Bomber]]
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<li> [[Units #Stealth Bomber|Stealth Bomber]]
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</ul>
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Naval:
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<ul>
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<li> [[Units #Destroyer|Destroyer]]
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<li> [[Units #Cruiser|Cruiser]]
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</ul>
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Submarines:
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<ul>
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<li> [[Units #Attack submarine|Attack Submarine]]
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<li> [[Units #Ballistic Submarine|Ballistic Submarine]]
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</ul>
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Ground:
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<ul>
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<li> [[Units #Cruise Missile Launcher|Cruise Missile Launcher]]
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</ul>
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</div>

Latest revision as of 06:34, 15 March 2018

Description

Cruise Missile

Low-flying guided missile predominately used directly against military units. Can carry conventional, chemical or nuclear warheads. This missile has the shortest range from all Missile types, and has a small splash damage signature. A map point or unit stack are able to be targeted, making it precise in nature rather than relying on splash damage. A nice advantage to the cruise missile is it's target tracking capabilities, making it able to follow units even if they change position.

Cruise Missiles are not mobilized like other units. In order to fire Cruise Missiles, you must produce conventional, chemical, or nuclear warheads. Every missile that you launch will automatically consume the specified number of warheads.

Versions

  • Conventional Cruise Missile
  • Chemical Cruise Missile - contaminates area after impact.
  • Nuclear Cruise Missile - contaminates area after impact.

Launch Platform

The following units can launch cruise missiles. Check the individual unit to see at which tier the ability is unlocked.

Fighters:

Heavies:

Naval:

Submarines:

Ground: