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Difference between revisions of "Campaign Types"

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<h2>Overview</h2>
 
<h2>Overview</h2>
 
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The map will be your playground in the race for Nuclear technology, and in achieving it. Maps are being added and improved throughout development, with varying sizes, scenarios, number of countries, time speed, player limit and even sometimes including special conditions. <br><br>
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<b>Conflict of Nations</b> features different campaign types, varying in size and objectives.
A map consists of [[Provinces]], [https://wiki.conflictnations.com/provinces Cities], Roads, Day & Time of day and [[Victory]] Points.
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<li> 64 player maps are automatically generated and can be joined as long there are available slots.
Players have been restricted in the maps they can create, to avoid players from spamming large maps which result in barren games. Since we are PVP focused, we auto generate large maps which players can join at their leisure. <br>
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<li> Players with Security Council membership are able to create a game on small maps.
Players with Security Council Membership are able to create a game on small maps, as of writing this this is only the 1990 20 player map.  
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Whenever an automatically generated map is full, another one is generated. So if you are looking for a particular country, you best chance is when the player count in a map is low and players are still joining the map.
 
 
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Revision as of 10:10, 12 March 2018

Contents

Overview

Conflict of Nations features different campaign types, varying in size and objectives.

  • 64 player maps are automatically generated and can be joined as long there are available slots.
  • Players with Security Council membership are able to create a game on small maps.