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Difference between revisions of "Cruise Missile"

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[[File: Missile cruise chemical 1 big.png|thumb|100px|Cruise Missile]]
 
[[File: Missile cruise chemical 1 big.png|thumb|100px|Cruise Missile]]
 
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Low-flying guided missile predominately used directly against military units. Can carry conventional, chemical or nuclear warheads. This missile has the shortest range from all Missile types, and has a small splash damage signature. A map point or unit stack are able to be targeted, making it precise in nature rather than relying on splash damage.
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Low-flying guided missile predominately used directly against military units. Can carry conventional, chemical or nuclear warheads. This missile has the shortest range from all Missile types, and has a small splash damage signature. A map point or unit stack are able to be targeted, making it precise in nature rather than relying on splash damage. A nice advantage to the cruise missile is it's target tracking capabilities, making it able to follow units even if they change position.  
 
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<span class="emphasis">Cruise Missiles are not mobilized like other units. In order to fire Cruise Missiles, you must produce [[Units #Conventional Warhead|conventional]], [[Units #Chemical Warhead|chemical]], or [[Units #Nuclear Warhead|nuclear]] warheads. Every missile that you launch will automatically consume the specified number of warheads.</span>
 
<span class="emphasis">Cruise Missiles are not mobilized like other units. In order to fire Cruise Missiles, you must produce [[Units #Conventional Warhead|conventional]], [[Units #Chemical Warhead|chemical]], or [[Units #Nuclear Warhead|nuclear]] warheads. Every missile that you launch will automatically consume the specified number of warheads.</span>

Latest revision as of 05:34, 15 March 2018

Description

Cruise Missile

Low-flying guided missile predominately used directly against military units. Can carry conventional, chemical or nuclear warheads. This missile has the shortest range from all Missile types, and has a small splash damage signature. A map point or unit stack are able to be targeted, making it precise in nature rather than relying on splash damage. A nice advantage to the cruise missile is it's target tracking capabilities, making it able to follow units even if they change position.

Cruise Missiles are not mobilized like other units. In order to fire Cruise Missiles, you must produce conventional, chemical, or nuclear warheads. Every missile that you launch will automatically consume the specified number of warheads.

Versions

  • Conventional Cruise Missile
  • Chemical Cruise Missile - contaminates area after impact.
  • Nuclear Cruise Missile - contaminates area after impact.

Launch Platform

The following units can launch cruise missiles. Check the individual unit to see at which tier the ability is unlocked.

Fighters:

Heavies:

Naval:

Submarines:

Ground: