Difference between revisions of "Field of View"
From Conflict of Nations Wiki
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</div> | </div> | ||
− | <h2>Sight | + | <h2>Sight Range</h2> |
<div> | <div> | ||
− | All | + | All your troops have a normal sight range that will allow you to see other units. While you will be able to see the general type of units in the other stack, they remain 'unidentified', meaning you will not be able to see the exact stack composition and specific unit type. Only units with the [[#Scouting|scouting feature]] can uncover another unit stack's exact composition. |
</div> | </div> | ||
− | <h2>Stealth</ | + | <h2>Hidden Units</h2> |
+ | <div> | ||
+ | A unit which has not been scouted does not show how many units are present in the stack. This greatly helps with keeping your forces hidden unless a nation scouts for them intentionally. | ||
+ | </div> | ||
+ | |||
+ | <h3>Camouflage</h3> | ||
+ | <div> | ||
+ | [[File: Screen Shot 2017-12-20 at 16.33.14.png|thumb|right|250px|Unidentified units are marked with a question mark]] | ||
+ | By default, your units are camouflaged. If another player's unit comes into [[#Sight Range|sight range]], they can see the general unit types in your stack, such as <b>Infantry</b>, <b>Armored</b>, and so on, but not the exact composition, such as the exact type and number of units. | ||
+ | <ul> | ||
+ | <li> If a unit is engaged in combat within [[#Sight Range|sight range]] of a province or unit, it is no longer camouflaged. | ||
+ | <li> Hostile, camouflaged units that trespass on your territory are no longer camouflaged. | ||
+ | </ul> | ||
+ | </div> | ||
+ | |||
+ | <h3>Stealth</h3> | ||
<div> | <div> | ||
A stealthed unit is only uncovered when: | A stealthed unit is only uncovered when: | ||
<ul> | <ul> | ||
<li> In fighting (fighting others or being fought) | <li> In fighting (fighting others or being fought) | ||
− | |||
<li>This is dependent on the type of fighting. If the infantry do not have the research to attack air units; a strike fighter will not be able to identify the stack since it is not in close combat. | <li>This is dependent on the type of fighting. If the infantry do not have the research to attack air units; a strike fighter will not be able to identify the stack since it is not in close combat. | ||
− | |||
<li> Within the range of a scout unit who is able to detect the class of stealth unit. | <li> Within the range of a scout unit who is able to detect the class of stealth unit. | ||
</ul> | </ul> | ||
− | + | <br> | |
− | + | An advantage of stealth units is that war is not declared when flying over neutral provinces. | |
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</div> | </div> | ||
− | < | + | <h2>Scouting</h2> |
<div> | <div> | ||
Scouting units are able to display the number of units in a stack which are 'camouflaged' depending on the class of camouflaged unit. | Scouting units are able to display the number of units in a stack which are 'camouflaged' depending on the class of camouflaged unit. |
Revision as of 04:47, 14 March 2018
Contents
Overview
Vision and intel come in many ways in Conflict of Nations. This can be achieved through Units or through intelligence achieved in the intel tab on the left.
There are 2 ways a unit can hide, stealth or camouflage.
- Stealth makes it completely invisible.
- Camouflage turns it into an unidentified target.
Sight Range
All your troops have a normal sight range that will allow you to see other units. While you will be able to see the general type of units in the other stack, they remain 'unidentified', meaning you will not be able to see the exact stack composition and specific unit type. Only units with the scouting feature can uncover another unit stack's exact composition.
Hidden Units
A unit which has not been scouted does not show how many units are present in the stack. This greatly helps with keeping your forces hidden unless a nation scouts for them intentionally.
Camouflage
By default, your units are camouflaged. If another player's unit comes into sight range, they can see the general unit types in your stack, such as Infantry, Armored, and so on, but not the exact composition, such as the exact type and number of units.
- If a unit is engaged in combat within sight range of a province or unit, it is no longer camouflaged.
- Hostile, camouflaged units that trespass on your territory are no longer camouflaged.
Stealth
A stealthed unit is only uncovered when:
- In fighting (fighting others or being fought)
- This is dependent on the type of fighting. If the infantry do not have the research to attack air units; a strike fighter will not be able to identify the stack since it is not in close combat.
- Within the range of a scout unit who is able to detect the class of stealth unit.
An advantage of stealth units is that war is not declared when flying over neutral provinces.
Scouting
Scouting units are able to display the number of units in a stack which are 'camouflaged' depending on the class of camouflaged unit.
List of Scout units who are able to identify the stack size in fog of war.
- Special Forces - Ground
- Combat Recon Vehicle - Ground
- UAV - Ground
- AWACS and Naval AWACS - Ground and Air
- Mobile Radar - Ground and Air
- Theatre Defense System - Air
- Stealth Air Superiority Fighter - Air
- ASW Helicopter - Sea
- Naval Patrol Aircraft - Naval
- Destroyer - Naval
- Attack Submarine - Naval
Radar
The radar feature is rather in-depth and has 3 properties:
- Type
- Range
- Size
Type
The radar types are Air, land, Sea surface, sea submerged.
Range
Each unit has a range vicinity which is able to detect different types of units at different ranges. So, for example, if an attack helicopter is able to see ground & air units, the size for ground can be set differently than it is for sea.
Size
The size value of a unit determines if it can be detected by a radar or not. Some small units are not able to be detected by radar, while larger ones are picked up.
Patrol
Air units are able to use a patrol feature to automatically attack enemy units if they are within the vicinity of it. The patrol marker is marked with a blue circle. Any enemy units within this circle will be automatically attacked periodically.