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Difference between revisions of "Production"

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<ul>
 
<ul>
 
<li> [[Provinces #Population|Population]], [[Provinces #Morale|morale]], and buildings affect the resource production rate in each [[Provinces|province]].
 
<li> [[Provinces #Population|Population]], [[Provinces #Morale|morale]], and buildings affect the resource production rate in each [[Provinces|province]].
<li> [[Provinces #Homeland City|Homeland cities]] and [[Provinces #Annexed City|annexed cities]] have the highest rate of resource production.  
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<li> Homeland cities, annexed cities and occupied cities have different rates of resource production.  
<li> Resources, like all other time-based mechanics of the game occur in real-time.  
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<li> Resource production, like all other time-based mechanics of the game occur in real-time.  
 
</ul>
 
</ul>
 
</div>
 
</div>
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<h3> Production rate</h3>
 
<h3> Production rate</h3>
 
<div>
 
<div>
Cities:
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Cities:  
 
     <ul>
 
     <ul>
     <li> Homeland: Produce a maximum of 100%
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     <li> Homeland: Produces 100% of the daily income resources of a city
     <li> Annexed: Produce a maximum of 50%
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     <li> Annexed: Produce 50% of the daily income resources of a city
     <li> Occupied: Produce a maximum of 25%  
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     <li> Occupied: Produces 25% of the daily income resources of a city
 
     </ul>
 
     </ul>
 
Provinces:  
 
Provinces:  
 
     <ul>
 
     <ul>
     <li> Produce a maximum of 50%
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     <li> Produce a maximum of 50% of the daily income resources
 
     </ul>
 
     </ul>
 
</div>
 
</div>

Revision as of 05:38, 21 August 2019

Overview

Screen Shot 2018-02-19 at 14.19.37.png

Resources are generated by provinces over time and are used in the construction of buildings, mobilization of units, and research.

  • Population, morale, and buildings affect the resource production rate in each province.
  • Homeland cities, annexed cities and occupied cities have different rates of resource production.
  • Resource production, like all other time-based mechanics of the game occur in real-time.

Production rate

Cities:

  • Homeland: Produces 100% of the daily income resources of a city
  • Annexed: Produce 50% of the daily income resources of a city
  • Occupied: Produces 25% of the daily income resources of a city

Provinces:

  • Produce a maximum of 50% of the daily income resources

Market

The market is a useful place where one can buy or sell resources.

Resource Types

Icon Resource
Resource 1 big.png
Supplies
Resource 2 big.png
Components
Resource 3 big.png
Manpower
Resource 4 big.png
Rare Materials
Resource 5 big.png
Fuel
Resource 6 big.png
Electronics
Resource 7 big.png
Conventional Warhead
Resource 8 big.png
Chemical Warhead
Resource 9 big.png
Nuclear Warhead
Resource 20 big.png
Money
Resource premium big.png
Gold