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Difference between revisions of "Strike Fighter"

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(Created page with "Strike Fighters such as the F-15 detailed below, are fixed-wing combat aircraft designed for air-to-ground attack missions. While they are well-equipped to counter air threats...")
 
 
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Strike Fighters such as the F-15 detailed below, are fixed-wing combat aircraft designed for air-to-ground attack missions. While they are well-equipped to counter air threats as well, the real value of strike fighters lie in their deep-strike capability against both soft and armored targets. They will effectively assist your ground units and clear a path to new territory acquisitions, but beware of enemy fighters or surface-to-air missiles, as they will put a definitive end to your plans. When on patrol, if they cross paths with an enemy ground target, they will adjust their course and engage. Radar cross-section (RCS) reduction measures in design prevent these machines from being detected by weak radar units.
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<h2>Description</h2>
Friendly and common-sense advice for beginners: "First and foremost... the pointy end toward the enemy"
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<div>
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<div class="unit">
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[[File: Strike fighter a 1 big.png|thumb|class=img-unit|Western Strike Fighter]]
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[[File: Strike fighter a 2 big.png|thumb|class=img-unit|Eastern Strike Fighter]]
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[[File: Strike fighter a 3 big.png|thumb|class=img-unit|European Strike Fighter]]
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</div>
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Strike Fighters such as the F-15 are fixed-wing combat aircraft designed for air-to-ground attack missions. While they are well-equipped to counter air threats as well, the real value of strike fighters lie in their deep-strike capability against both soft and armored targets. They will effectively assist your ground units and clear a path to new territory acquisitions, but beware of enemy air [https://wiki.conflictnations.com/Air_Superiority_Fighter superiority fighters] or combat engagement from [https://wiki.conflictnations.com/Theatre_Defense_System TDS] or [https://wiki.conflictnations.com/Mobile_SAM_Launcher SAM], as they will put a definitive end to your plans. When on patrol, if they cross paths with an enemy ground target, they will automatically engage. Radar cross-section (RCS) reduction measures in design prevent these machines from being detected by weak [https://wiki.conflictnations.com/Field_of_View#Radar radar units].
  
 
Important to Note:
 
Important to Note:
 
Strike Fighters are weak against other aircraft, and especially vulnerable to Air Superiority Fighters, but pack a serious punch against ground targets.  
 
Strike Fighters are weak against other aircraft, and especially vulnerable to Air Superiority Fighters, but pack a serious punch against ground targets.  
Strong air-to-ground bombing
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Strong air-to-ground bombing.
 
Can carry 1 cruise missile
 
Can carry 1 cruise missile
Role:
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Role: Primary bombing unit with low air damage.
Primary bombing unit with low air damage
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</div>
  
 
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<h2>Features</h2>
[[File:Strike fighter a 1 big.png|thumb|Western Strike Fighter|right]]
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<div>
[[File:Strike fighter a 2 big.png|thumb|Eastern Strike Fighter|left]]
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This unit has the following features on its final tier:
[[File:Strike fighter a 3 big.png|thumb|European Strike Fighter|center]]
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<ul>
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<li> Unlocked with Day 2 Research: Ranged Combat - Maximum distance at which this unit can engage. European doctrine gain access to this earlier, Western doctrine gain access to this later.
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<li> Unlocked with Day 2 Research: Radar - Unit can detect air, ground, and naval units. European doctrine gain access to this earlier, Western doctrine gain access to this later.
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<li> Unlocked with Day 11 Research: Launch Cruise Missile - Unit can launch [[Units #Cruise Missile|cruise missiles]]. European doctrine gain access to this earlier, Western doctrine gain access to this later.
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</ul>
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</div>

Latest revision as of 01:17, 5 April 2018

Description

Western Strike Fighter
Eastern Strike Fighter
European Strike Fighter

Strike Fighters such as the F-15 are fixed-wing combat aircraft designed for air-to-ground attack missions. While they are well-equipped to counter air threats as well, the real value of strike fighters lie in their deep-strike capability against both soft and armored targets. They will effectively assist your ground units and clear a path to new territory acquisitions, but beware of enemy air superiority fighters or combat engagement from TDS or SAM, as they will put a definitive end to your plans. When on patrol, if they cross paths with an enemy ground target, they will automatically engage. Radar cross-section (RCS) reduction measures in design prevent these machines from being detected by weak radar units.

Important to Note: Strike Fighters are weak against other aircraft, and especially vulnerable to Air Superiority Fighters, but pack a serious punch against ground targets. Strong air-to-ground bombing. Can carry 1 cruise missile Role: Primary bombing unit with low air damage.

Features

This unit has the following features on its final tier:

  • Unlocked with Day 2 Research: Ranged Combat - Maximum distance at which this unit can engage. European doctrine gain access to this earlier, Western doctrine gain access to this later.
  • Unlocked with Day 2 Research: Radar - Unit can detect air, ground, and naval units. European doctrine gain access to this earlier, Western doctrine gain access to this later.
  • Unlocked with Day 11 Research: Launch Cruise Missile - Unit can launch cruise missiles. European doctrine gain access to this earlier, Western doctrine gain access to this later.