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Difference between revisions of "Helicopter Gunship"

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[[File:Helicopter gunship a 3 big.png|thumb|class=img-unit|European Gunship]]
 
[[File:Helicopter gunship a 3 big.png|thumb|class=img-unit|European Gunship]]
 
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Helicopter gunships, such as the Super Cobra illustrated below, are medium-armed, rotary-wing combat aircraft especially effective against soft or lightly-armored targets such as infantry. Usually equipped with heavy machine guns and missile pods, these helicopters evade most radar detection by flying low altitude, Nap-of-the-Earth (NOE) courses that use geographical features such as valleys or ravines to avoid detection.  
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Helicopter gunships are medium-armed, rotary-wing combat aircraft especially effective against soft or lightly-armored targets such as infantry. Usually equipped with heavy machine guns and missile pods, these helicopters evade most radar detection by flying low altitude, Nap-of-the-Earth (NOE) courses that use geographical features such as valleys or ravines to avoid detection from SAM or TDS.  
  
 
Helicopter gunships are capable of being carrier-based.
 
Helicopter gunships are capable of being carrier-based.
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This unit has the following features on its final tier:
 
This unit has the following features on its final tier:
 
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<li> Ranged Combat
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<li> Unlocked with Day 2 Research: Ranged Combat - Maximum distance at which this unit can engage. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
<li> Reveals Stealth
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<li> Unlocked with Day 2 Research:  [[Field of View #Reveal Stealth|Reveal Stealth]] - Reveals stealth units. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
<li> Carrier Launch
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<li> Unlocked with Day 2 Research: Carrier Launch - Unit can launch from [[Units #Carrier|Carriers]]. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
<li> Radar
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<li> Unlocked with Day 2 Research: Radar - Unit can detect air, ground, and naval units. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
 
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Latest revision as of 01:08, 5 April 2018

Description

Western Gunship
Eastern Gunship
European Gunship

Helicopter gunships are medium-armed, rotary-wing combat aircraft especially effective against soft or lightly-armored targets such as infantry. Usually equipped with heavy machine guns and missile pods, these helicopters evade most radar detection by flying low altitude, Nap-of-the-Earth (NOE) courses that use geographical features such as valleys or ravines to avoid detection from SAM or TDS.

Helicopter gunships are capable of being carrier-based.

Features

This unit has the following features on its final tier:

  • Unlocked with Day 2 Research: Ranged Combat - Maximum distance at which this unit can engage. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
  • Unlocked with Day 2 Research: Reveal Stealth - Reveals stealth units. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
  • Unlocked with Day 2 Research: Carrier Launch - Unit can launch from Carriers. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.
  • Unlocked with Day 2 Research: Radar - Unit can detect air, ground, and naval units. European doctrine gain access to this later, Eastern doctrine gain access to this earlier.

Tiers

Helicopter Gunship.jpg