Difference between revisions of "Production"
From Conflict of Nations Wiki
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<h3>Resources</h3> | <h3>Resources</h3> | ||
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− | + | [[File: Screen Shot 2018-02-19 at 14.19.37.png|thumb|right|500px|link=]] | |
+ | Resources are generated by [[Provinces|provinces]] over time and are used in the construction of buildings, mobilization of [[Units|units]], and [[Research|research]]. | ||
+ | <ul> | ||
+ | <li> [[Provinces #Population|Population]], [[Provinces #Morale|morale]], and buildings affect the resource production rate in each [[Province|province]]. | ||
+ | <li> [[Provinces #Homeland City|Homeland cities]] and [[Provinces #Annexed City|annexed cities]] have the highest rate of resource production. | ||
+ | <li> Resources, like all other time-based mechanics of the game occur in real-time. | ||
+ | </ul> | ||
</div> | </div> | ||
<h3>Market</h3> | <h3>Market</h3> | ||
<div> | <div> | ||
− | The Market is a useful place where one can buy or sell resources | + | The [[User Interface #H - Market|market]] is a useful place where one can buy or sell resources. |
</div> | </div> | ||
Revision as of 07:41, 13 March 2018
Overview
Resources
Resources are generated by provinces over time and are used in the construction of buildings, mobilization of units, and research.
- Population, morale, and buildings affect the resource production rate in each province.
- Homeland cities and annexed cities have the highest rate of resource production.
- Resources, like all other time-based mechanics of the game occur in real-time.
Market
The market is a useful place where one can buy or sell resources.
Economic resources
Ingame economic resources are defined as: