Difference between revisions of "Helicopter Gunship"
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This unit has the following features on its final tier: | This unit has the following features on its final tier: | ||
<ul> | <ul> | ||
− | <li> Ranged Combat | + | <li> Ranged Combat - Maximum distance at which this unit can engage. |
− | <li> Reveals Stealth | + | <li> Reveals Stealth - Reveals stealth units. |
− | <li> Carrier Launch | + | <li> Carrier Launch - Unit can launch from [[Units #Carrier|Carriers]]. |
− | <li> Radar | + | <li> Radar - Unit can detect air, ground, and naval units. |
</ul> | </ul> | ||
</div> | </div> |
Revision as of 09:12, 12 March 2018
Description
Helicopter gunships, such as the Super Cobra illustrated below, are medium-armed, rotary-wing combat aircraft especially effective against soft or lightly-armored targets such as infantry. Usually equipped with heavy machine guns and missile pods, these helicopters evade most radar detection by flying low altitude, Nap-of-the-Earth (NOE) courses that use geographical features such as valleys or ravines to avoid detection.
Helicopter gunships are capable of being carrier-based.
Features
This unit has the following features on its final tier:
- Ranged Combat - Maximum distance at which this unit can engage.
- Reveals Stealth - Reveals stealth units.
- Carrier Launch - Unit can launch from Carriers.
- Radar - Unit can detect air, ground, and naval units.