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Difference between revisions of "Status"

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<h2>Diplomatic Status</h2>
 
<h2>Diplomatic Status</h2>
 
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In Conflict of Nations, your diplomatic relations are pivotal to securing a victory for your nation. Are you going to ensure a peace treaty with your surrounding neighbours? Or are you going to invest in a coalition to secure victory as a team? There currently are 5 diplomatic relations which are available in the game.  
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Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term  coalition to dominate the world as a team? The game currently offers five diplomatic standings.
 
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<h3>Peace </h3>
 
<h3>Peace </h3>
 
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The peace relation is ideally used as a stepping stone to start a friendly diplomatic relation with another nation. This is purely aesthetic and does not affect game mechanics.
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The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.
 
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<h3>Right of Way </h3>
 
<h3>Right of Way </h3>
 
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Right of way allows players to use each others airports and roads.  
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Right of way allows players to make use of each others airports and roads.  
 
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<h3>Trade Embargo</h3>
 
<h3>Trade Embargo</h3>
 
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The trade embargo relation will block all your Market offers to the receiving player. So, if someone does a trade embargo on you, you will no longer be able to see their offers and vice versa.  
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The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other.  
 
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<h3>War</h3>
 
<h3>War</h3>
 
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Pretty self explanatory. When your nation needs to expand, this is what you must resort to.
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When all other negotiations have failed, it's time to act.
 
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Revision as of 10:13, 28 February 2018

Diplomatic Status

Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term coalition to dominate the world as a team? The game currently offers five diplomatic standings.

Shared Intelligence

This relation allows two players to share their intelligence, meaning players will be able to see each others units and buildings.

Peace

The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.

Right of Way

Right of way allows players to make use of each others airports and roads.

Trade Embargo

The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other.

War

When all other negotiations have failed, it's time to act.