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Difference between revisions of "Production"

From Conflict of Nations Wiki

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<li>Manpower
 
<li>Manpower
 
<li>Money
 
<li>Money
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<table id="coalitionTable" align = "left" style="width: 40%;">   
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<tr>
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    <th style="width: 50%;">Icon</th>
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    <th style="width: 50%;">Resource</th>
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</tr>
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<tr>
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<td style="width: 30%;">Estimated Strength</td>
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<td style="width: 70%; text-align: left;">Supplies</td>
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</tr>
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<tr>
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<td style="width: 30%;">Unit Speed</td>
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<td style="width: 70%; text-align: left;">Components</td>
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</tr>
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<tr>
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<td style="width: 30%;">Efficiency</td>
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<td style="width: 70%; text-align: left;">Fuel</td>
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</tr>
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<tr>
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<td style="width: 30%;">Efficiency</td>
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<td style="width: 70%; text-align: left;">Electronics</td>
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</tr>
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<tr>
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<td style="width: 30%;">Efficiency</td>
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<td style="width: 70%; text-align: left;">Rare Materials</td>
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</tr>
 +
<tr>
 +
<td style="width: 30%;">Efficiency</td>
 +
<td style="width: 70%; text-align: left;">Manpower</td>
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</tr>
 +
<tr>
 +
<td style="width: 30%;">Efficiency</td>
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<td style="width: 70%; text-align: left;">Money</td>
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</tr>
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</table>
 
</div>
 
</div>

Revision as of 08:55, 13 March 2018

Overview

Screen Shot 2018-02-19 at 14.19.37.png

Resources are generated by provinces over time and are used in the construction of buildings, mobilization of units, and research.

Market

The market is a useful place where one can buy or sell resources.

Resource Types

Ingame economic resources are defined as:

  • Supplies
  • Components
  • Fuel
  • Electronics
  • Rare Materials
  • Manpower
  • Money
    Icon Resource
    Estimated Strength Supplies
    Unit Speed Components
    Efficiency Fuel
    Efficiency Electronics
    Efficiency Rare Materials
    Efficiency Manpower
    Efficiency Money