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<h2>General</h2>
 
<h2>General</h2>
 
<div>
 
<div>
CoN currently features a total of 64 playable countries on its largest maps. Your choice of country will significantly impact the strategic factors that you need to consider throughout the campaign.  
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Conflict of Nations offers players a wide array of countries to play as, spanning from those which fell decades ago to those that may yet exist in the future. Depending on which game mode you're playing you may find that some maps have different geographic features, done to fit the depiction of the post-modern setting and/or theme. The American continent may be mostly underwater, Yugoslavia may still exist and the Netherlands may have consolidated with Belgium and Luxembourg to form Benelux.
 
<br><br>
 
<br><br>
The resources available to you in some countries, at the beginning of the campaign, are strictly limited. These countries are intended for experienced players who want to challenge themselves. Keep an eye on the nation summary when you join a new game, it will give you an idea about the starting difficulty of your selected country.
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Each country offers specific resources, doctrines and a varied number of starting cities which can make every new game of Conflict of Nations feel fresh and expansive. Owning a large country with several cities and resources like Russia plays very differently than smaller, more easily defendable countries or even island nations like Britain who will need a strong naval presence in order to make their mark on the world. Regardless of whether you are a veteran or a new player, our ever expanding list of maps and diverse roster of countries is sure to provide an exciting new experience with every new game.
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<br><br>
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Although we strive to keep maps as realistic and immersive as possible a lot of changes have been made in order to ensure that countries can remain competitive and to avoid larger, more advanced countries from dominating the game. As such countries in-game may not be direct representations of their real life counter-parts on an economic or military scale. This allows all of the playable countries to have degrees of viability and lets the player have a wider, more tactical pool of options to choose from.
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</div>
 
</div>
 
<h3>Military Doctrines </h3>
 
<h3>Military Doctrines </h3>
 
<div>
 
<div>
 
When choosing a nation to play as, it is important to take notice of the [[Research#Military Doctrines|military doctrine]] that they prescribe to. Currently there are 3 doctrines available; Eastern, European & Western. You will need to adapt your playstyle according to the different [[research]] perks and combat properties of a unit respective to the doctrine they belong to.
 
When choosing a nation to play as, it is important to take notice of the [[Research#Military Doctrines|military doctrine]] that they prescribe to. Currently there are 3 doctrines available; Eastern, European & Western. You will need to adapt your playstyle according to the different [[research]] perks and combat properties of a unit respective to the doctrine they belong to.
</div>
 
 
<h3>Country List</h3>
 
<div>
 
<h4>Coming Soon.</h4>
 
 
<table id="countryListTable" align = "left" style="width: 100%;">   
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Country Name</th>
 
    <th style="width: 20%;">Military Doctrine</th>
 
    <th style="width: 30%;">Description</th>
 
    <th style="width: 20%;">Playable In</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Afghanistan</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">Medium sized nation that is semi-arid and dominated by rugged mountains and dry plains. Fought over for decades, Afghanistan has been called the graveyard of Empires</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Algeria</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">Medium sized nation that is the largest nation on the Mediterranean Sea, Algeria's coastline is hilly while the southern border includes the Sahara desert.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Angola</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">Medium sized nation that is dominated by plains and mountains climate, this south African country has to be weary of it's strong northern neighbours.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Argentina</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;">Medium sized nation that is located on the south eastern coast of South America. Argentina is protected from it's immediate neighbours by rivers to the north and mountains to the west. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Australia</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;">Geographically large island nation. With an island the size of a continent, the natural path of expansion leads north. A strong navy is essential, as is the ability to quickly deploy infantry across a vast expanse. A word of advice: this nation is best suited for experienced players or players who like a slow start. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Austria</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;">Minor nation. Once at the center of the huge Austro-Hungarian empire, the modern-day Austra is situated in the heart of the Alps. As it's old rival Germany is stirring in the north, there is much reason to worry. A word of advice: this nation is best suited for experienced players.  </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Belarus</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A medium-sized nation, this flat and often marshy country has retained closer political and economic ties to RUssia more than any of the other former Soviet Republics. Belarus needs to find a strategy fast, if it wants to thrive. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Belarus</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A medium-sized nation, this flat and often marshy country has retained closer political and economic ties to RUssia more than any of the other former Soviet Republics. Belarus needs to find a strategy fast, if it wants to thrive. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Brazil</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A large nation, with the vast Amazon Basin shielding this nation from the north, Brazil needs to quickly find a solution to overcome it's inherent transport and mobility problems. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Cameron</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A medium-sized natio, located in the Central West Africa along the Atlantic Ocean, Cameroon has various terrain types and many neighboring nation states. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Canada</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> Geographically a large nation, located at the very tip of North America, this nation has no potential enemies except the United States in the south, and Alaska to it's west. Being so large, it lacks the population centers of other similarly sized nations, and must decide early on how to proceed. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Chad</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A medium sized nation, Chad is dominated by desert and plains, with some varied terrain in the south. In the past, Chad has suffered repreated attacks and incursions by it's neighbors. Being a fully land-locked nation adds further to the challenges this nation faces.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Chile</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A medium sized nation, Chile is a long coastal country in South America. It's eastern border with Argentina is mountainous and difficult to cross without aircraft. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">China</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">An extremely large nation, this huge Asian nation has been a world power since times immemorial. It's many cities and vast population are it's biggest assets, with borders in all directions calling for a strong military force. A word of advice: this nation is best suited for experienced players. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Colombia</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;"> A medium sized nation, Colombia is partially protected by the Isthmus of Panama and the Andes Mountains. Colombia has to deal with some of the most complex terrain and a host of aggressive neighbors.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Cuba</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">A minor island nation, this Caribbean nation was for decades ruled by 'El Comandante' and is now looking for new alliances and partners in a changing world. A word of advice: this nation is best suited for experienced players.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">DR Congo</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;">A medium sized nation, almost entirely landlocked, covered by jungle and resources, the Congo is the heart of Africa. Many of it's neighbors are eyeing it's riches with greed - as such, a strong military is paramount.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Egypt</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;"> A medium sized nation situated at the meeting point of two continents, this ancient country controls the strategically important Suez Canal..</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Ethiopia</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A medium sized nation, Ehtiopia is a geographically large north-east African country dominated by mountainous regions and high plateaus. Having once hosted it's own emperor, the quest for a national revival is on.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Finland</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;"> A medium sized nation, this sub-arctic country is dominated by flat plains, forests and many lakes. Having resisted invasion in the past, Finland knows that it must use it's terrain to it's advantage.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">France</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A medium sized nation, located in Western Europe with access to the Mediterranean sea and the English Channel, France can easily become the center of attention early on in the game. Mountains protect the south and east, but it's eastern border is particularly inviting to Germany. </th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Germany</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A large nation, situated at the heart of the continent and surrounded by other strong nations, Germany is the motor of Europe. Similar to it's recent history - it faces the decision between all-out war, or binding pacts. Which will it be this time around?</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Greece</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;">A small peninsular nation, located at the southern tip of the Balkans, stretching far into the Mediterranean sea, Greece is poised to be at the center of attention from Turkey and its northern neighbors.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">India</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A very large nation, encompassing the Indian subcontinent, protected by the Himalayas in the north and the sea in the south, India is an ancient nation of staggering diversity and culture.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Indonesia</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A medium sized nation, this nation is spread out over several islands and must rely heavily on it's navy and marines. A word of advice: this nation is best suited for experienced players..</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Iran</th>
 
    <th style="width: 20%;">Eastern</th>
 
    <th style="width: 30%;"> A large nation, the second largest country in the Middle East that has access to both the Caspian Sea and the Indian Ocean, Iran is a diverse nation consisting of mountains, forest and desert.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Iraq</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;"> A medium sized nation, having the shortest coastline in the region, the 'cradle of civilizations' is mainly arid desert surrounded by all sides by strong, neighboring countries.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Israel</th>
 
    <th style="width: 20%;">Western</th>
 
    <th style="width: 30%;"> A minor nation, small, but militarily powerful country located in the heart of the Middle-East, Israel will need all its cunning to survive the brewing storm. A word of advice: this nation is best suited for experienced players.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
<tr>
 
    <th style="width: 20%;">Country Flag</th>
 
    <th style="width: 20%;">Italy</th>
 
    <th style="width: 20%;">European</th>
 
    <th style="width: 30%;"> A medium sized nation, located on the Italian peninsula, this nation almost plays like an island country. Shielded by the Mediterranean it shares only a short border with France while the Alps shield it from the north. It is well suited for naval players.</th>
 
    <th style="width: 20%;">64-Player Scenario</th>
 
</tr>
 
 
 
 
 
 
 
 
 
 
</table>
 
 
</div>
 
</div>

Latest revision as of 06:20, 30 November 2020

General

Conflict of Nations offers players a wide array of countries to play as, spanning from those which fell decades ago to those that may yet exist in the future. Depending on which game mode you're playing you may find that some maps have different geographic features, done to fit the depiction of the post-modern setting and/or theme. The American continent may be mostly underwater, Yugoslavia may still exist and the Netherlands may have consolidated with Belgium and Luxembourg to form Benelux.

Each country offers specific resources, doctrines and a varied number of starting cities which can make every new game of Conflict of Nations feel fresh and expansive. Owning a large country with several cities and resources like Russia plays very differently than smaller, more easily defendable countries or even island nations like Britain who will need a strong naval presence in order to make their mark on the world. Regardless of whether you are a veteran or a new player, our ever expanding list of maps and diverse roster of countries is sure to provide an exciting new experience with every new game.

Although we strive to keep maps as realistic and immersive as possible a lot of changes have been made in order to ensure that countries can remain competitive and to avoid larger, more advanced countries from dominating the game. As such countries in-game may not be direct representations of their real life counter-parts on an economic or military scale. This allows all of the playable countries to have degrees of viability and lets the player have a wider, more tactical pool of options to choose from.

Military Doctrines

When choosing a nation to play as, it is important to take notice of the military doctrine that they prescribe to. Currently there are 3 doctrines available; Eastern, European & Western. You will need to adapt your playstyle according to the different research perks and combat properties of a unit respective to the doctrine they belong to.