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Military Doctrine

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Revision as of 00:21, 24 November 2018 by User (talk | contribs)

Commander, your armies are created under a specific doctrine. The Military Doctrine is the set of fundamental principles that guide a country in achieving its military objectives. Doctrine includes military tactics and strategy, but also the larger policies and procedures of a country, in light of its history, resources, and landscape.

The Doctrine intends to provide an authoritative reference for military decisions, while allowing for creative interpretation of its principals so that a country remains competitive in a changing world.


Doctrines

There are three military doctrines in Conflict of Nations: Modern War. Each doctrine plays differently, has access to visually different units, and has it’s own strengths and weaknesses, which of course can be considered and offset, by individual player strategy. Essentially, each doctrine faction has a known and effective counter class that is detectable and allows for counter defense tactics.

1.Western.

2.Eastern.

3.European.


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Western Doctrine

Western Research Doctrine favors faster research of aircraft, air mobile, and missile technologies.

Notable countries with a Western Doctrine are: the United States, Australia, Colombia, Japan, Turkey, Egypt, and Norway, etc.

Eastern Doctrine

Eastern Research Doctrine favors inexpensive infantry, air defense, and tank technologies. Eastern Doctrine has some cheap tanks - so they really are a bargain

Notable countries with a Eastern Doctrine are: China, India, Mozambique, Romania, Venezuela, Algeria, Libya, Russia etc.

European Doctrine

European Doctrine.European: Evenly balanced research and technology doctrine. Favors no specific arm of the military service.

Notable countries with a Eastern Doctrine are: the United Kingdom, France, South Africa, Sweden, Spain, Canada, and Chile.