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Difference between revisions of "Field of View"

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<ul>
 
<ul>
 
<li> It is engaged in combat.
 
<li> It is engaged in combat.
<li> It is within the range of a unit that has the ability to detect stealth units.
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<li> It is within range of a unit that has the ability to detect stealth units.
 
</ul>
 
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<h2>Scouting</h2>
 
<h2>Scouting</h2>
 
<div>
 
<div>
Scouting units are able to display the number of units in a stack which are 'camouflaged' depending on the class of camouflaged unit.  
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Scout units can uncover the number and exact type of units in a camouflaged stack. However, they can only identify units based on their general unit type. Some scout units for instance can only identify ground units, while others can identify naval units.
  
List of Scout units who are able to identify the stack size in fog of war.
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The following units can scout:
 
<ul>
 
<ul>
<li> Special Forces - Ground
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<li> [[Units #Special Forces|Special Forces]] - Ground
<li> Combat Recon Vehicle - Ground
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<li> [[Units #Combat Recon Vehicle|Combat Recon Vehicle]] - Ground
<li> UAV - Ground
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<li> [[Units #UAV|UAV]] - Ground
<li> AWACS and Naval AWACS - Ground and Air
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<li> [[Units #AWACS|AWACS]] and [[Units #Naval AWACS|Naval AWACS]] - Ground and Air
<li> Mobile Radar - Ground and Air
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<li> [[Units #Mobile Radar|Mobile Radar]] - Ground and Air
<li> Theatre Defense System - Air
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<li> [[Units #Theatre Defense System|Theatre Defense System]] - Air
<li> Stealth Air Superiority Fighter - Air
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<li> [[Units #Stealth Air Superiority Fighter|Stealth Air Superiority Fighter]] - Air
<li> ASW Helicopter - Sea
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<li> [[Units #ASW Helicopter|ASW Helicopter]] - Sea
<li> Naval Patrol Aircraft - Naval
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<li> [[Units #Naval Patrol Aircraft|Naval Patrol Aircraft]] - Naval
<li> Destroyer - Naval
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<li> [[Units #Destroyer|Destroyer]] - Naval
<li> Attack Submarine - Naval
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<li> [[Units #Attack Submarine|Attack Submarine]] - Naval
 
</ul>
 
</ul>
 
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Revision as of 06:22, 14 March 2018

Overview

Gathering information about your enemy's troops is an important component when planning your next move. Some units can uncover information through the scouting ability, while the intel panel enables you to deploy agents in other players' provinces.

There are two ways units can hide:

  • Camouflage - your units remain unidentified until a unit with the scouting ability uncovers them.
  • Stealth - your unit is completely invisible.

Sight Range

All your troops have a normal sight range that will allow you to see other units. While you will be able to see the general type of units in the other stack, they remain 'unidentified', meaning you will not be able to see the exact stack composition and specific unit type. Only units with the scouting feature can uncover another unit stack's exact composition.

Hidden Units

Unless another player takes certain measures to uncover your units, your stack compositions are obscured, i.e. camouflaged. Some units even have the Stealth ability, which completely hides them from view.

Camouflage

Unidentified units are marked with a question mark

By default, your units are camouflaged. If another player's unit comes into sight range, they can see the general unit types in your stack, such as Infantry, Armored, and so on, but not the exact composition, such as the exact type and number of units.

  • If a unit is engaged in combat within sight range of a province or unit, it is no longer camouflaged.
  • Hostile, camouflaged units that trespass on your territory are no longer camouflaged.

Stealth

A stealth unit will not appear if another player's unit comes into sight range. A stealthed unit is only uncovered when:

  • It is engaged in combat.
  • It is within range of a unit that has the ability to detect stealth units.


An advantage of stealth units is that war is not declared when crossing neutral provinces.

Scouting

Scout units can uncover the number and exact type of units in a camouflaged stack. However, they can only identify units based on their general unit type. Some scout units for instance can only identify ground units, while others can identify naval units.

The following units can scout:

Radar

The radar feature is rather in-depth and has 3 properties:

  • Type
  • Range
  • Size

Type

The radar types are Air, land, Sea surface, sea submerged.

Range

Each unit has a range vicinity which is able to detect different types of units at different ranges. So, for example, if an attack helicopter is able to see ground & air units, the size for ground can be set differently than it is for sea.

Size

The size value of a unit determines if it can be detected by a radar or not. Some small units are not able to be detected by radar, while larger ones are picked up.

Patrol

Air units are able to use a patrol feature to automatically attack enemy units if they are within the vicinity of it. The patrol marker is marked with a blue circle. Any enemy units within this circle will be automatically attacked periodically.