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Difference between revisions of "Campaign Types"

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<b>Conflict of Nations</b> features different campaign types, varying in size and objectives.
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<b>Conflict of Nations</b> spawns maps under particular criteria which are required for the server:
 
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<li> 64 player maps are automatically generated and can be joined as long there are available slots.
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<li> If the particular game map/scenario is full, the server will spawn a new one shortly after
<li> Players with Security Council membership are able to create a game on small maps.
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<li> If a map is no longer full (through abandoned players), and less than Day 5, the map will reappear as a joinable game in the new game list
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<li> If the map is an event map, it may not be spawned again for some weeks or even months, but they still follow the same criteria to spawn
 
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Revision as of 05:59, 28 January 2019

Contents

Overview

Persistent Gameplay.png

Conflict of Nations spawns maps under particular criteria which are required for the server:

  • If the particular game map/scenario is full, the server will spawn a new one shortly after
  • If a map is no longer full (through abandoned players), and less than Day 5, the map will reappear as a joinable game in the new game list
  • If the map is an event map, it may not be spawned again for some weeks or even months, but they still follow the same criteria to spawn