Actions

Difference between revisions of "Airmobile Infantry"

From Conflict of Nations Wiki

Line 15: Line 15:
 
<h3>Air Assault</h3>
 
<h3>Air Assault</h3>
 
<div>
 
<div>
While the transport helicopters Airborne use are not stealthy,  they are only detected visually by ground radar units or by AWACS.
+
[[File:Air lift.png|thumb|left|130px|Air assault feature]]
<br><br>
 
[[File:Air lift.png|thumb|Air assault feature]]
 
 
This option will put your troops in a helicopter and get them there in a fraction of the time it would have taken to march. Do be aware that once they are flying, you will not be able to cancel orders.
 
This option will put your troops in a helicopter and get them there in a fraction of the time it would have taken to march. Do be aware that once they are flying, you will not be able to cancel orders.
 
<br><br>
 
<br><br>
Line 23: Line 21:
  
 
[[File:Airports airmobile.png|right|thumb|Airports and Airmobile]]
 
[[File:Airports airmobile.png|right|thumb|Airports and Airmobile]]
[[File:Airborne inf cam3 idle 9 000 basic.png|left|framle|Airmobile infantry - idle]]
+
While the transport helicopters Airborne use are not stealthy,  they are only detected visually by ground radar units or by AWACS.
 
</div>
 
</div>
  
 
<h2>History</h2>
 
<h2>History</h2>
 
<div>
 
<div>
[[File:Frelon cam3 idle 9 000 basic.png|thumb|right|180px]]
+
[[File:Airborne inf cam3 idle 9 000 basic.png|left|thumb|55px]]
 
Air assault is the movement of ground-based military forces by vertical take-off and landing (VTOL) aircraft—such as the helicopter—to seize and hold key terrain which has not been fully secured, and to directly engage enemy forces behind enemy lines. In addition to regular infantry training, air-assault units usually receive training in rappelling and air transportation, and their equipment is sometimes designed or field-modified to allow better transportation within aircraft.
 
Air assault is the movement of ground-based military forces by vertical take-off and landing (VTOL) aircraft—such as the helicopter—to seize and hold key terrain which has not been fully secured, and to directly engage enemy forces behind enemy lines. In addition to regular infantry training, air-assault units usually receive training in rappelling and air transportation, and their equipment is sometimes designed or field-modified to allow better transportation within aircraft.
 
<br><br>
 
<br><br>
 +
[[File:Frelon cam3 idle 9 000 basic.png|thumb|right|140px]]
 
Due to the transport load restrictions of helicopters, air assault forces are usually light infantry. However, some armored fighting vehicles, like the Russian BMD-1, are designed to fit most heavy lift helicopters. This enables assaulting forces to combine air mobility with a degree of ground mechanization. Invariably, the assaulting troops depend heavily on aerial fire support by armed helicopter or fixed-wing aircraft escorts.
 
Due to the transport load restrictions of helicopters, air assault forces are usually light infantry. However, some armored fighting vehicles, like the Russian BMD-1, are designed to fit most heavy lift helicopters. This enables assaulting forces to combine air mobility with a degree of ground mechanization. Invariably, the assaulting troops depend heavily on aerial fire support by armed helicopter or fixed-wing aircraft escorts.
 
</div>
 
</div>

Revision as of 13:13, 2 March 2018

Description

Western Airmobile Infantry
Eastern Airmobile Infantry

Airborne Infantry are a light unit, supported by transport helicopters, intended for rapid intervention. They are especially effective deep behind enemy lines, and are renowned for hitting hard and fast. On foot, they are extremely slow, however their air assault capabilities allow them to cover great distances and difficult terrain in record times. In late-game, Airborne Infantry receive some protection against Weapons of Mass Destruction as well. And as frequent fliers, they can strategically relocate anywhere around the globe via airlift.

As mentioned, Airborne Infantry do not march fast. Utilise their air assault ability whenever possible.

Features

Air Assault

Air assault feature

This option will put your troops in a helicopter and get them there in a fraction of the time it would have taken to march. Do be aware that once they are flying, you will not be able to cancel orders.

Airborne Infantry require an airport, heliport, or a level 3 Outpost/Military Camp as their base of operations. This initial location is the center of their range. Additionally, multiple airports within the range of this first location will further increase the unit’s range. The range is directly influenced by the Airborne unit’s level, not the level of the airport.

Airports and Airmobile

While the transport helicopters Airborne use are not stealthy, they are only detected visually by ground radar units or by AWACS.

History

Airborne inf cam3 idle 9 000 basic.png

Air assault is the movement of ground-based military forces by vertical take-off and landing (VTOL) aircraft—such as the helicopter—to seize and hold key terrain which has not been fully secured, and to directly engage enemy forces behind enemy lines. In addition to regular infantry training, air-assault units usually receive training in rappelling and air transportation, and their equipment is sometimes designed or field-modified to allow better transportation within aircraft.

Frelon cam3 idle 9 000 basic.png

Due to the transport load restrictions of helicopters, air assault forces are usually light infantry. However, some armored fighting vehicles, like the Russian BMD-1, are designed to fit most heavy lift helicopters. This enables assaulting forces to combine air mobility with a degree of ground mechanization. Invariably, the assaulting troops depend heavily on aerial fire support by armed helicopter or fixed-wing aircraft escorts.