Actions

Diplomatic Status

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Diplomatic Status

Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term coalition to dominate the world as a team? The game currently offers five diplomatic standings.

Shared Intelligence

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This relation allows two players to share intelligence reports. Any intel either player has gathered through the intel panel will be available to the other.

Peace

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The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.

Right of Way

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Right of way allows players to move units through each other's territory, including air lifts and refuelling via airports.
Caution: If you grant another player Right of Way, and they have units standing in your territory, they can immediately capture your provinces/cities if they declare war.

Trade Embargo

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The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other.

War

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When all other negotiations have failed, it's time to act.