Difference between revisions of "Coalition"
From Conflict of Nations Wiki
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Being part of a coalition can be a significant game-changer in CON, as it will impacts the way you play and strategise. It is a very different experience to play with nations you trust, and strive for joint victory. | Being part of a coalition can be a significant game-changer in CON, as it will impacts the way you play and strategise. It is a very different experience to play with nations you trust, and strive for joint victory. | ||
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The features added for coalitions are as follows: | The features added for coalitions are as follows: | ||
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− | + | <li> Separate Message channel for the entire Coalition team. | |
− | + | <li> When leaving the coalition, you will be required to wait 24 hours before you are officially out of the coalition. | |
− | + | <li> If you go inactive, you will automatically start the coalition-leave timer. | |
− | + | <li> Your [[Victory #Victory Conditions|VP limit]] is adjusted according to the map and number of players in the coalition. | |
+ | <li> You have Right of Way included, so Airports can all be used with each other etc. | ||
+ | </ul> | ||
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Revision as of 13:37, 6 March 2018
Overview
Being part of a coalition can be a significant game-changer in CON, as it will impacts the way you play and strategise. It is a very different experience to play with nations you trust, and strive for joint victory.
The features added for coalitions are as follows:
- Separate Message channel for the entire Coalition team.
- When leaving the coalition, you will be required to wait 24 hours before you are officially out of the coalition.
- If you go inactive, you will automatically start the coalition-leave timer.
- Your VP limit is adjusted according to the map and number of players in the coalition.
- You have Right of Way included, so Airports can all be used with each other etc.