Difference between revisions of "Status"
From Conflict of Nations Wiki
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<h3> Shared Intelligence</h3> | <h3> Shared Intelligence</h3> | ||
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This relation allows two players to share their intelligence, meaning players will be able to see each others units and buildings. | This relation allows two players to share their intelligence, meaning players will be able to see each others units and buildings. | ||
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<h3>Peace </h3> | <h3>Peace </h3> | ||
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+ | [[File:IconPeace.png|thumb|right|60px]] | ||
The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics. | The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics. | ||
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<h3>Right of Way </h3> | <h3>Right of Way </h3> | ||
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+ | [[File:IconRightOfWay.png|thumb|right|60px]] | ||
Right of way allows players to make use of each others airports and roads. | Right of way allows players to make use of each others airports and roads. | ||
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<h3>Trade Embargo</h3> | <h3>Trade Embargo</h3> | ||
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The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other. | The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other. | ||
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<h3>War</h3> | <h3>War</h3> | ||
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When all other negotiations have failed, it's time to act. | When all other negotiations have failed, it's time to act. | ||
</div> | </div> |
Revision as of 05:38, 2 March 2018
Contents
Diplomatic Status
Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term coalition to dominate the world as a team? The game currently offers five diplomatic standings.
This relation allows two players to share their intelligence, meaning players will be able to see each others units and buildings.
Peace
The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.
Right of Way
Trade Embargo
The trade embargo relation will block all your Market offers to the receiving player. If someone imposes a trade embargo on you, neither of you will be able to purchase from/sell to each other.