Difference between revisions of "National Guard"
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This unit has the following features on its final tier: | This unit has the following features on its final tier: | ||
<ul> | <ul> | ||
− | <li> Conquer Territory | + | <li> Conquer Territory - Unit can conquer [[Provinces|provinces]]/[[Provinces #Cities|cities]] once it reaches their center-point. |
− | <li> Limited WMD Protection | + | <li> Limited WMD Protection - Unit is better protected when attacked by missiles armed with chemical/nuclear warheads. |
− | <li> Airlift | + | <li> Airlift - This unit can be transported between airports/landing strips via airlift. Note that it is completely defenseless while in the air. |
</ul> | </ul> | ||
</div> | </div> |
Revision as of 08:50, 8 March 2018
Description
The National Guard unit are your go-to unit for quick mobilization. Given their long travel time they should be used for defensive missions. Their hitpoints depend on the morale of the mobilizing city.
Features
This unit has the following features on its final tier:
- Conquer Territory - Unit can conquer provinces/cities once it reaches their center-point.
- Limited WMD Protection - Unit is better protected when attacked by missiles armed with chemical/nuclear warheads.
- Airlift - This unit can be transported between airports/landing strips via airlift. Note that it is completely defenseless while in the air.