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Difference between revisions of "Status"

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In Conflict of Nations, your diplomatic relations are pivotal to securing a victory for your nation. Are you going to ensure a peace treaty with your surrounding neighbours? Or are you going to invest in a coalition to secure victory as a team? There currently are 5 diplomatic relations which are available in the game.
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__TOC__
  
====== Shared Intelligence ======
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<h2>Diplomatic Status</h2>
This relation allows two players to share their intelligence, meaning players will be able to see each others units and buildings.
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<div>
<br><br>
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Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term  coalition to dominate the world as a team? The game currently offers five diplomatic standings.
====== Peace ======
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</div>
The peace relation is ideally used as a stepping stone to start a friendly diplomatic relation with another nation. This is purely aesthetic and does not affect game mechanics.
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<br><br>
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<h3> Shared Intelligence</h3>
====== Right of way ======
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<div>
Right of way allows players to use each others airports and roads.  
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[[File:IconIntelligence.png|thumb|left|55px]]
<br><br>
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This relation allows two players to share gathered intelligence. Grants each other access to intel gathered via the [[User Interface #I - Intel|intel panel]].
====== Trade Embargo ======
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</div>
The trade embargo relation will block all your Market offers to the receiving player. So, if someone does a trade embargo on you, you will no longer be able to see their offers and vice versa.
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<br><br>
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<h3>Peace </h3>
====== War ======
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<div>
Pretty self explanatory. When your nation needs to expand, this is what you must resort to.
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[[File:IconPeace.png|thumb| left | 50px]]
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The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.
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</div>
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<h3>Right of Way </h3>
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<div>
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[[File:IconRightOfWay.png|thumb| left | 50px]]
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Right of way allows players to move units through each other's territory, including air lifts and refuelling via airports.  
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</div>
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<h3>War</h3>
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<div>
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[[File:IconWar.png|thumb| left | 50px]]
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When all other negotiations have failed, it's time to act.
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</div>

Latest revision as of 04:26, 17 May 2019

Diplomatic Status

Your diplomatic relations are pivotal to securing victory for your nation. Will you negotiate a short-term peace treaty with your neighbours? Or are you going to form a long-term coalition to dominate the world as a team? The game currently offers five diplomatic standings.

Shared Intelligence

IconIntelligence.png

This relation allows two players to share gathered intelligence. Grants each other access to intel gathered via the intel panel.

Peace

IconPeace.png

The peace relation is ideally used as a stepping stone towards a deeper diplomatic relationship with another nation. This is purely a gesture and does not affect game mechanics.

Right of Way

IconRightOfWay.png

Right of way allows players to move units through each other's territory, including air lifts and refuelling via airports.

War

IconWar.png

When all other negotiations have failed, it's time to act.