Difference between revisions of "Swarm Unmanned Air Vehicle"
From Conflict of Nations Wiki
Line 7: | Line 7: | ||
</div> | </div> | ||
The Elite SUAV (Swarm UAV) is a light UAV that can be launched by a variety of ground forces. SUAVs can operate autonomously and are kinetic (i.e. explosive), and are effective against a variety of targets. While it's capabilities are versatile - it can be deployed for, both, offensive and reconnaissance missions - its operational range and duration is limited. | The Elite SUAV (Swarm UAV) is a light UAV that can be launched by a variety of ground forces. SUAVs can operate autonomously and are kinetic (i.e. explosive), and are effective against a variety of targets. While it's capabilities are versatile - it can be deployed for, both, offensive and reconnaissance missions - its operational range and duration is limited. | ||
− | <br> | + | <br><br> |
Also known as "Loitering Munition", is a cost-effective, versatile unit that can be used to observe and control designated points across the map. | Also known as "Loitering Munition", is a cost-effective, versatile unit that can be used to observe and control designated points across the map. | ||
Autonomous operation: Once launched it cannot be controlled. It patrols the area and automatically engages hostile units. | Autonomous operation: Once launched it cannot be controlled. It patrols the area and automatically engages hostile units. |
Revision as of 08:17, 15 December 2021
Description
The Elite SUAV (Swarm UAV) is a light UAV that can be launched by a variety of ground forces. SUAVs can operate autonomously and are kinetic (i.e. explosive), and are effective against a variety of targets. While it's capabilities are versatile - it can be deployed for, both, offensive and reconnaissance missions - its operational range and duration is limited.
Also known as "Loitering Munition", is a cost-effective, versatile unit that can be used to observe and control designated points across the map.
Autonomous operation: Once launched it cannot be controlled. It patrols the area and automatically engages hostile units.
- Time-Limited Operation: Unit patrols for two days before being removed from the battlefield.
- Can be deployed by infantry and light armored vehicles.
- Effective against infantry, armored, and even ships.
Requirements
For Deployable Gears to be produced, you need to have a Secret Weapons Lab which can then be used to produce Deployable Gears to be added to your stockpile, in a similar fashion as Warheads would.
This resource is consumed by the units listed below upon deployment of the SA.
Mobilization Requirements
Deployed by units with the Deploy Armament feature:
- Motorized Infantry (T2)
- Mechanized Infantry (T1)
- Naval Infantry (T1)
- Special Forces (T1)
- National Guard (T3)
- Combat Recon Vehicle (T2)
- Armored Fighting Vehicle (T1)
- Amphibious Combat Vehicle (T1)
- AWACS (T1)
- Naval AWACS
- Mobile Radar (T1)
- Corvette (T2)
Features
Tier 1
- Role: Recon/Light Loitering Munition
- Scout: Camouflage & Reveal Stealth
- Good view range
- Kamikaze (DMG balanced soft and armored)
Tier 2
- Role: Recon/Medium Loitering Munition
- Significant upgrade to damage vs hard targets
- Values generally increase
Tier 3
- Role: Recon/Strong Loitering Munition
- Significant upgrade to damage vs hard targets
- Values generally increase